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Posted: Wed Jul 15, 2009 3:01 pm
by Piscator
Piscator wrote:Should there be a random chance that a whisper is spoken aloud or should there rather be a chance that a character picks up what is spoken. In the latter case, not everybody would get to hear what is said (what would seem more realistic), but the chance of a private conversation being heard would also depend on the crowdedness of a location. If there's only one other char around, there's a 1% chance of your convo being heard, if there are 100 chars around, it's almost certain someone gets to hear it.


1% might be a little low, but it shouldn't be much higher.

Posted: Wed Jul 15, 2009 3:07 pm
by *Wiro
SekoETC wrote:and there would be no way for others to prove if it was true or not


John says: "Oh my god, Mary cheats on you, Joe!"
Joe says: "Oh?"
John says: "You see Mary say to Luke: "Let's have sex.""

Posted: Wed Jul 15, 2009 3:30 pm
by Doug R.
I'm in favor of the concept of having a small % chance of a line of whispered dialog being randomly overheard by a random person (I think that's better than everyone), but I'm wondering about the practical effects. Right now, whisperers are viewed with suspicion. If people suddenly start going indoors to talk, might that make indoor meetings turn suspicious? Maybe we should look for unintended consequences for a bit before accepting.

Posted: Wed Jul 15, 2009 3:45 pm
by SekoETC
We can start with a small percentage and if it doesn't work out, it can be switched back to 0 to make it stop working. Also if it turns out it's too rare, it can be made more common. And naturally it will be tested in the test environment first.

Posted: Wed Jul 15, 2009 4:29 pm
by SekoETC
It now works in the test environment.

Posted: Wed Jul 15, 2009 4:47 pm
by *Wiro
Doug, pretty much every character except those played by people who give a damn about personalities and flaws in characters are completely paranoid and would kill people for taking a potato or walking in a building thinking they might have stolen something. Pretty much everything done in Cantr is thought of as suspicious by at least some.

I like the idea. But on the test server only the very first whisper was overhead, coincidence or bug? EDIT: Hmm, now with another character it was overheard twice more at random moments, seems fine.

Posted: Wed Jul 15, 2009 5:45 pm
by SekoETC
The first two whispers were with 50% probability, after that I changed it to 2%.

Posted: Wed Jul 15, 2009 7:03 pm
by Piscator
It's amazing to see ProgD actually at work. :)

Posted: Wed Jul 15, 2009 7:39 pm
by *Wiro
Can't wait to see it in-game. It'll be so awesome. :P

Posted: Wed Jul 15, 2009 7:39 pm
by Caesar
Who are you and what did you do with ProgD?

Posted: Wed Jul 15, 2009 8:41 pm
by joo
This isn't even in accepted suggestions, don't get your hopes up. :roll:

Posted: Wed Jul 15, 2009 8:44 pm
by Caesar
joo wrote:This isn't even in accepted suggestions, don't get your hopes up. :roll:


Should it be in;

'Not yet accepted suggestions that we are trying out already'?

Posted: Wed Jul 15, 2009 8:57 pm
by Genevieve
Caesar wrote:
joo wrote:This isn't even in accepted suggestions, don't get your hopes up. :roll:


Should it be in;

'Not yet accepted suggestions that we are trying out already'?


I think that should be a category :p

Posted: Wed Jul 15, 2009 9:14 pm
by *Wiro
joo wrote:This isn't even in accepted suggestions, don't get your hopes up. :roll:


Just needs Jos' ok and it's in...

Posted: Wed Jul 15, 2009 9:18 pm
by joo
Well I for one disagree. If someone really doesn't want to be heard, they can say something in such a manner that somebody would have to be intentionally eavesdropping to hear, and would probably be seen doing so. It would kind of defeat the purpose of private conversations if the privacy wasn't assured.