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Posted: Mon Feb 09, 2009 1:39 pm
by Marian
I'm even more for this idea now, something has got to be done to at least <i>try</i> to help the lag...the weekend the only time I have to sit down and seriously play and I must have spent half of it staring at the 'Cantr is not available' screen, when I wasn't burning minutes waiting for pages to load.

Can the game seriously not handle more then 70 people without freezing up?
Posted: Mon Feb 09, 2009 3:13 pm
by Idriveayugo
Let's just suspend the limited minutes rule for like a week like I originally stated. If it doesn't help the lag, oh well, reinstate it. If it does help the lag, well I think people can live with all those wasted credits.
Posted: Mon Feb 09, 2009 3:29 pm
by Dudel
DOWN WITH MINUTES! I used all my minutes MOSTLY to lag yesterday which isn't fair for gameplay. Which is what the minutes are for yes? To make things fair? Well if my minutes are eaten because of lag while trying to do something that another person somehow doesn't have lag... thats not fair.
In the gaming world the other person would be reported for something even it it was a server issue and the game wouldn't count or a balance would be made BUT in cantr you can't do stuff like that because of its break down.
Minutes don't work with the lag and the horrible load times that happen even when the server isn't lagging. Not to mention, if you are looking for more players this VERY THING will irritate some of us to leaving. *hint hint* I'm not saying just kick minutes out... well kinda I am but I'd rather just not have them EATEN by STUPID SHIT! I have no problem with the minutes but like I've said before... its how they are spent that pisses me off!
Posted: Mon Feb 09, 2009 4:00 pm
by BlueNine
Piscator wrote:The time limit only kicks in on the rare, interesting days which is particularly annoying.
That pretty much sums up the point I was going to make...I usually have 60mins clear each day, unless something good happens and then I can't participate in it as much as I would like due to clock-watching.
I also agree with cutting out minutes for a week or so as a trial run...don't see why we have to implement a new and more complicated feature to make us feel better about removing something (plus I don't see how extra tiredness really applies to the minutes issue)
If removing minutes has even a tiny chance of reducing this horrible lag issue then I'd say it warrants a trial just for that!
Posted: Wed Feb 11, 2009 3:08 pm
by Marian
So what the fuck happened yesterday? That was the worst I've ever seen it...I'd just got done plugging the game to a few people too.

Posted: Wed Feb 11, 2009 7:33 pm
by The Latter
Yeah, I wasn wondering the same thing.. Yesterday was 'interesting'..
Posted: Fri Feb 20, 2009 1:11 am
by chase02
Just wanted to say THANK YOU Jos & everyone involved for giving this a go.
I realise what a thankless job running cantr is (we're all very quick to complain but not so quick to praise) and wanted to say, there are people out there who appreciate the little things you do. <3
</grouphug>
Posted: Fri Feb 20, 2009 2:34 am
by Idriveayugo
Another brilliant suggestion by the man driving a yugo.
Posted: Fri Feb 20, 2009 5:21 am
by Marian
Wheeee!
I actually get to spend more time RPing then logging in and out and in again now!
....really,
really hope this also helps the lag and becomes a permanent thing, it's going to be hard going back to 200 minutes after 2 weeks of freedom.
Posted: Fri Feb 20, 2009 9:15 pm
by notsure
Wow, looks like it's working so well...
notsure

Posted: Sun Mar 08, 2009 4:21 am
by Idriveayugo
Was this idea responsible for the server crash?
Posted: Sun Mar 08, 2009 7:47 am
by Tiamo
No. The reason for the crash was not related to the game code.
Posted: Fri Mar 27, 2009 5:58 pm
by Idriveayugo
The server seems to be running quite effectively, perhaps partially due to this idea?
Posted: Fri Oct 23, 2009 5:06 am
by Josephpowers
wait so what was changed.. cause I know it wasnt the minutes...
Posted: Fri Oct 23, 2009 12:25 pm
by Piscator
I don't know what you seem to know, but your reserve of minutes was increased from 200 to 2000 in any case. It might be though, that you will have to wait for your minutes to reset to get the full amount, if you're playing with a brand new account.