Radio transmitter suppose to remember last used frequency. Why should I enter it every time i use it? And what if I dont know the frequency?
We tried to make a radio-conference with a lot of people participating in disscusion. There was a lot of mess, because not everyone knew the right frequency.
last used frequency
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- Rusalka
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last used frequency
Artur wrote:ja chce miec fabryke i czarnuchow w niej a nie dom z ogrodkiem kurna i nie zycze sobie zeby mnie ktos pouczal o graniu w cantr qrka
- Nakranoth
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It would definitely make sense for their frequency to function similarly to the reciever... but for conveniance to talk to more than one city at once... we need a sort of median (having it auto-put the last used frequency would probably be the most ideal from the player's perspective)
Scratch and sniff text
- SekoETC
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- wichita
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- Chris Johnson
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Fixed a radio rebroadcasting bug - so as the code was open this suggestion has been implemented
Radio transmitters now save the last frequency entered and it is displayed as the default frequency when transmitting a message - All existing transmitters will currently still have a blank frequency to begin with.
Moved to implemented suggestions
Radio transmitters now save the last frequency entered and it is displayed as the default frequency when transmitting a message - All existing transmitters will currently still have a blank frequency to begin with.
Moved to implemented suggestions
Return to “Implemented Suggestions”
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