Posted: Sat Jan 27, 2007 2:17 am
Somehow "meh" pretty much covers my enthusiasm for all these labour intensive "advancements" that are working hard to set the dying English areas firmly on the road to decline...
A forum for discussion about the PBBRPG Cantr II
https://forum.cantr.org:443/
wichita wrote:wichita wrote:The materials will stay the same, there will likely be a few new tools (mostly some currently cheap but unused ones) added to the process, and the total assembly times will be trimmed down from the current ones by a day or so.
Advantages:
It lends itself to specialization. We could actually have engine factories if the players wanted to.
Parts could be manufactured on site where the resources are located and then distributed, rather than simply hauling resources off to the assmebly site.
It adds another level of realism at decreased net labor to the character.
It will add nothing?
Right now the guy building the vehicle has to climb into the vehicle and sit there for several days installing the engine. Might be fine for the bus if you can get 15 people in there to crank out an engine in a few turns, but for most vehicles, one or two guys would have to sit there and spend an afternoon on it.
In parts, three guys could be working on cranking out parts to hand to the installer, who is a fourth guy that slaps them together inside the vehicle in a day. Now we can have an assembly line. Vehicles get built faster in that system than they would without it.
At the very least it takes one less day to build an engine.