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Stone table (in use)
Posted: Tue Oct 17, 2006 5:08 pm
by Rusalka
It is never clear if a machine is in use, unless we try to use it. It becomes really irritating when we have to check 5 stone tables to find that free one (especially when server is not responding quickly). How about marking machines in some way?
Suggested solutions (when machine is in use):
1. the 'use' icon disappear
2. font color changes to gray
3. '(in use)' apears after machine's name (like in tread title)
4. 'use' icon changes into 'busy' icon
Posted: Tue Oct 17, 2006 5:13 pm
by Sicofonte
Wowowow! I support this!
Posted: Tue Oct 17, 2006 5:20 pm
by Marian
Me too, this sounds like something simple to implement that would help a lot.
Posted: Tue Oct 17, 2006 5:23 pm
by Chris Johnson
Moved to accepted suggestions
Posted: Tue Oct 17, 2006 5:27 pm
by Marian
That was fast!
Posted: Tue Oct 17, 2006 5:33 pm
by Rusalka
15 minutes, not bad huh?
Just choose the easiest to implement option.
Posted: Tue Oct 17, 2006 7:05 pm
by Chris Johnson
It's now been implemented
The text (in use) now appears next to machines or furniture currently locked by a project . This text is translatable.
Posted: Tue Oct 17, 2006 7:13 pm
by Sicofonte
That was fast.
Posted: Tue Oct 17, 2006 7:17 pm
by Sunni Daez
ummmm I am in a building that all the machines say (in use) and none of them are! ...tried to start a project on one and I could.. so it wasn't in use
Posted: Tue Oct 17, 2006 7:26 pm
by Rusalka
And it is already translated to polish
I've checked serval machines in game, and looks like it works very well. Good job!
Posted: Tue Oct 17, 2006 7:29 pm
by Chris Johnson
Sunni - that was spotted and fixed a little while ago, let me know if it's still happening
Posted: Tue Oct 17, 2006 9:50 pm
by formerly known as hf
woohee...
It's well impressive when things like this go through...
Nice one
(Shame it had to be suggested a second time though
)
Posted: Tue Oct 17, 2006 9:53 pm
by Chris Johnson
formerly known as hf wrote:(Shame it had to be suggested a second time though
)
ProgD made up for that - Both myself and marol independently coded and implemented this feature this evening - suggested twice ... written twice
Posted: Wed Oct 18, 2006 5:56 am
by Sunni Daez
Chris Johnson wrote:Sunni - that was spotted and fixed a little while ago, let me know if it's still happening
All better!!!!!
Mahalo!
Posted: Thu Oct 19, 2006 12:00 am
by Phalynx
I like this a lot!