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Rooms inside of buildings
Posted: Wed Dec 10, 2003 1:50 am
by Yo_Yo
Now I try my hardest not to complain alot about things that go on in the game. I just try and suck it up and move on. But out of everything that I think would make the game a bit easier, the top thing on my list is a topic about rooms. Now honestly, are you saying we need the same ammount of stone needed to make a house just to make a room inside of it? I don't know... I just think it would be better if it took half the time and half the resources to make a room. Maybe it's just me.
Posted: Wed Dec 10, 2003 4:45 am
by Missy
Totally agree. After all, if you built a room in the corner there would only be two walls!!!!

Posted: Wed Dec 10, 2003 5:12 am
by thingnumber2
I agree...but for now, rooms don't take up any extra space at all, or are anywhere at all, so there's really no such thing as a corner room...
Posted: Wed Dec 10, 2003 5:18 am
by Spectrus_Wolfus
i think even if a room is adjoining onto the outside of an existing room but it should cost less resources as you'd only be making 3 walls not 4 .or 5 and 6 six depending on your building stile

Posted: Wed Dec 10, 2003 8:53 am
by The Hunter
Voted yes, ofcourse. But, only if the number of rooms in a building will be limited to let's say... 255
Nah. 5 rooms should be enough. Otherwise it would be exploiting, and with a grid system in the future...

Posted: Wed Dec 10, 2003 12:12 pm
by swymir
How would it be exploiting. The Primary Communications Tower is already twice as big as that and they are almost done another room. I don't think it should take less amounts of stone. You have to figure you need to tear down the wall in order to build an extending room. You don't just build 3 walls next to the building. If you do it will look like crap. I don't think many of you know how hard it is to build a house. I'm not saying I'm a Construction Engineer or anything, but I have helped build a house as well as put quite a few additions onto my own. If anything putting on an extra room should take more time rather then less resources. The addition I put on my house (which literally doubled it's size) took 2 years (including all the repairs that had to be done to the original house due to the construction. It only took 7 months to first build my house.
You also have to factor in the planning it takes to make an addition. Everything has to align pefectectly or it looks like crap.
Do you really want the game to mirror real life now? Because in realy life I can't make a hammer with my bear hands in two days.
Posted: Wed Dec 10, 2003 12:16 pm
by The Hunter
You tell us not to compare Cantr to real life, but that's exectly wht u did trying to explain why it should more time to add rooms to a house.

Posted: Wed Dec 10, 2003 6:56 pm
by Yo_Yo
There is a difference to what I want to do and what you decided to do. I don't want to tear down a wall and add an addition to the house. I was to build two more walls and a door. I want to put it in the corner of my house. And I don't really think it matters if it looks like crap (considering no one will see it). I just want a room I can throw some resources I don't feel like carrying in there. Besides, if you really wanted to make additions to houses, you might as well throw up the idea that houses can turn into halls once a given ammount of rooms were added.
Posted: Wed Dec 10, 2003 8:21 pm
by Solfius
I think this is on the list of 2.0 features. Currently not possible as there is no way to tell where you are building what, there is no spatial awareness in game, so we have the current abstract system.
Posted: Wed Dec 10, 2003 8:34 pm
by Meh
So you want a partition?
Take around 25% of the building materials and time of the room or building it is in and it divides the storage capacity in half between the two sides of the building?
Stone hall partition.
Stone room partition.
Cottage partition.
As seen in other posts not everything is in place for having partitions in vechicles.
If there is not enough room left for a fully loaded person to exist on either side of the partion then it is not allowed? Wouldn't want to brick yourself in.
Warning: You will have a higher probability of not being able to move around.
Posted: Thu Dec 11, 2003 1:17 am
by west
Swymir wrote:Do you really want the game to mirror real life now? Because in realy life I can't make a hammer with my bear hands in two days.
Can I borrow your bear hands next time I want to fight someone?
but yeah: I'd rather see rooms take a little less time..at least stone ones.
Posted: Thu Dec 11, 2003 7:12 am
by Spectrus_Wolfus
given the basic components i rekon i could make a stone hammer in a lot less then 2 days but with my bare hands
Posted: Thu Dec 11, 2003 8:58 am
by The Hunter
|west| wrote:Swymir wrote:Do you really want the game to mirror real life now? Because in realy life I can't make a hammer with my bear hands in two days.
Can I borrow your bear hands next time I want to fight someone?
but yeah: I'd rather see rooms take a little less time..at least stone ones.
Lol.
*ROARRR*
Less stone, same amount of time.
Posted: Thu Dec 11, 2003 2:23 pm
by Solfius
Cantr quantities are pretty whacked out IMHO, so I'd just leave it as it is until we get 2.0, whereby it will have been vastly improved and this thread would no longer be relevant.
Hence the reason i abstained from the vote
Posted: Thu Dec 11, 2003 2:47 pm
by The Hunter
You bguys keep talking abt. 2.0. But about when is it due to be implemented? You don't have to be exact about it, just the year will do.
