SekoETC wrote:The problem is it will only work if it's not a dual action food.
This whole thing is irritating me. In the other hand, it would be very handy to have an eat all you can to heal button, but in the other hand I hate that everybody will just do the math themselves if the program doesn't do it for them. What if there was a random deviation to healing, then it would be impossible to know how much exactly it would take to heal.
You don't want to do this either. This all but GUARANTEES people will eat small amounts in repeated succession, and in a fight give an advantage to those with faster connections and AGAIN, to bots. Bots can eat a small amount, check damage then eat again if not low enough, almost instantly.
There is no ideal solution here, I don't think, and I have a feeling a "eat until fully X" is the least-worst option.