@ Talapus: Yes, I know what you are saying. But I wanted to break the villager's in easy, because I wasn't sure if everyone would have the strategy down enough to draw conclusions without role reveals. I'd say over half of the players in this game hadn't played before, so I was trying to balance the sides as well as I could.
You are right though. I do prefer playing without role reveals. Far more challenging and fun.
@ everyone: Thank you all very much for indulging me and playing.

I hope you all had fun and realized just how cunning and devious some of your online buddies can be. Chalk one victory up to the Mafia, but it was very close.
Things that went wrong for TBR: I was as shocked as anyone when Phalynx chose Antisocial Hermit for the kill. I had thought she was doing an excellent job of keeping low and being a good godfather (Rau), nice read on the vigilante's part.
Things that went wrong for K-island: They lost. Hah!

But two things stick out in my mind. First, they lost both bodyguards on the first day. That's tough luck no matter how you slice it. In a game with that much killing, bodyguards really help stem the bleeding and buy extra days for the village. Second, unfortunately the back-up detective player was unable to get online for a long period of time and was eventually replaced. In that time, two opportunities to search for TBR were wasted. Those views definitely could have helped on the final day.