Page 9 of 10
Posted: Thu Apr 26, 2007 1:56 pm
by Shay
(>.< misread the voting thing from last time darnit!)
Posted: Thu Apr 26, 2007 6:41 pm
by Spazz
*He looks to N-Aldwitch and smiles proudly*
Very good reasoning, you did good. *He faces Shay* He's right, you've been quiet, stalking, trying to avoid notice, then now when you can't anymore, you make a weak lie, trying to incriminate me. Notice that I led the others in voting for Bowser, and you did not help. Notice also, that the only one to ever vote to lynch me was Bowser, a werewolf. Come nightfall, you shall swing on a rope, not living long enough to transform into a hairy monstrosity.
Posted: Sat Apr 28, 2007 1:22 am
by N-Aldwitch
*he looks extremely worried and stressed, his eyes go watery and he stands in front of Spazz after Shay votes against Spazz* No! Please.. please don't hurt Spazz.. please.. *he looks to Spazz* Why are you just standing there? Shouldnt you vote against Shay?
Posted: Sat Apr 28, 2007 8:12 am
by AoM
On this last game "day" I ask that if you are set with your vote and do not intend to change that you write nightfall in bold, so that I know it is your final decision.
I hope that this game wraps up (and everyone votes) by the end of this weekend. This game is almost over, so let's finish strong.
Posted: Sat Apr 28, 2007 8:28 am
by Spazz
*He sighs* Alas, I must be getting senile.
Vote Shay
I made that whole speech, and it must have seem silly for it not to be followed with a vote.
Posted: Sun Apr 29, 2007 1:39 pm
by AoM
VOTE TALLY:
Shay (2): N-Aldwitch(1), Spazz(3)
Spazz (1): Shay(2)
Not Voting: N/A
If there are no new posts by 8pm (GMT-4) tonight, I will assume that everyone is happy with their votes and will post the game results.
Posted: Tue May 01, 2007 8:07 am
by AoM
Okay. I gave everyone an extra day and not a whisper of a response so... on with the show.
******************
That battle was fierce. The Paladin drew her sword and struck out at the Priest - her former mentor and teacher. Their minds and eyes, deceived by the evil sorcerer's spell, could not recognize the bonds of friendship that they long ago shared.
The wolf, eager to press his advantage, sided with the priest and advanced upon the young knight. Together, they brought Shay low.
Shay was killed.
She was GOOD (White Hat)
As Shay fell to the ground, Father Spazz realized too late his mistake. Hairy claws seized him by the neck, and with a sudden rip, ended the holy man's life.
The evil sorcerer, or should I say sorceress, recovered from the battle wounded deeply as she was. From that day on, the land fell upon dark times...
GAME OVER
EVIL WINS
Roles:
Sparkle: Sorcerer
N-Aldwitch: Werewolf
Bowser: Werewolf
Racetyme: Seer
Deadboy: Reverse Seer
Spazz: Priest
Pie: Tinker
Shay: White Hat
FormerlyHF: Villager
Thank you all for playing.
Posted: Wed May 02, 2007 12:44 am
by Sparkle
Wow, that was fun. Didn't mean to kill one of my own though. When I viewed him I was told that he was not the seer. I assumed I would have been told if he was the wolf. That was my bad. lol
Hey, but we won anyway. Good game. Next one?
Posted: Wed May 02, 2007 7:26 am
by deadboy
Damn, we lost

Posted: Wed May 02, 2007 9:55 am
by Spazz
Well played N, that last round I was very unsure of which of you to vote for. I think RL go the better of all of us towards the end, sadly, that last round would have been some interesting RP.
And Sparkle, I knew I should've used napalm instead of holy water on your corpse

Posted: Wed May 02, 2007 10:04 pm
by Racetyme
Good game guys, I wanted to scream there at the end when I saw what was going to happen...
Posted: Thu May 03, 2007 11:27 am
by N-Aldwitch
Hahaha, racetyme.
Yep Spazz, the Child's persona was probably a give-away but it's good that you role-played it through anyway.
In regards to Bowser's slaughter, myself and Bowser RP'ed it out that Bowser was dying a matyr.
By me helping slaughter him, I think I won the trust of others (surviving) in that I backed anything Spazz did.
All the congradulations for this round indefinitely go towards Bowser. He co-ordinated and planned the entire hiest, giving me last minute directions in the waning hours of his forecoming death.
It was good of him to embrace the team mentality, that the Bad side wins if he dies, even with an estimated risk of failure anyway.
I think one of the big climaxes at the end was when HF didn't wake up again, I think it was a little confusing for Spazz at that point where Spazz didn't know why (he? she?) wasn't dead yet..
Spazz, what was your mentality after you realised you hadn't been lynched? Did it confirm any suspicion that I could be a wolf?
Posted: Thu May 03, 2007 3:24 pm
by Sparkle
Spazz wrote:And Sparkle, I knew I should've used napalm instead of holy water on your corpse


Posted: Thu May 03, 2007 10:53 pm
by AoM
I am starting to root for good (usually I root for evil) in these games... purely because evil has been kicking butt.
I can make another game if people want.
Posted: Fri May 04, 2007 5:19 am
by N-Aldwitch
It becomes more balanced if you reveal roles upon death, I reckon. In the Werewolf mafia, there's a 33% chance of guessing and killing a bad guy. It would be much easier for good to do this task if they knew who/what they had killed.