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Character Damage
Posted: Mon Jul 24, 2006 5:12 pm
by Dee
Does damage increase by time? Because I think I've noticed this with one of my characters...
Posted: Mon Jul 24, 2006 5:27 pm
by Doug R.
No.
Posted: Mon Jul 24, 2006 5:33 pm
by Peanut
Can someone move this to general support?
Thank you!
Posted: Mon Jul 24, 2006 11:07 pm
by Wilmer Bordonado
Can the same charcater be attacked by two different animals at the same day?
I thought it was no necessary to open a new topic to ask this, according to the main title.
Wilmer B.
Posted: Mon Jul 24, 2006 11:16 pm
by Talapus
Wilmer Bordonado wrote:Can the same charcater be attacked by two different animals at the same day?
I am fairly sure that they can.
Posted: Mon Jul 24, 2006 11:21 pm
by Bran-Muffin
ya, pretty positive that they can be attacked by different animals.. or even the same animal more then once in a day.
Posted: Tue Jul 25, 2006 2:11 am
by Talapus
I don't think that they can be attacked twice by the same animal, but they could be attacked twice by animals of the same type.
Posted: Tue Jul 25, 2006 2:59 am
by Sunni Daez
They can be attacked by the same animal twice.. I seen it a while ago.. but maybe that was just a bug...
Posted: Tue Jul 25, 2006 4:46 am
by Wilmer Bordonado
I've got a 70% of damage on one of my characters, by being attacked by two different animals but nearly at the same moment. I think I should blame the random process of animal fiercing, and nothing else.
Wilmer B.
Posted: Tue Jul 25, 2006 7:54 am
by wichita
I believe you can be attacked by the same pack of animals twice, not the same animal. That was a side effect of individualizing animals, if I understand things correctly.
Posted: Tue Jul 25, 2006 8:35 am
by Bran-Muffin
That is what I meant when I said the same animal.
Posted: Tue Jul 25, 2006 9:43 am
by Chris Johnson
Each pack of animals has a chance to attack 4 times a day each Cantr hour - The chance of attack every time is its (aggressiveness /40) as a percentage.
Each pack of animals which attacks selects a person at random in their current location (or in close proximity if they are travelling) and attacks that person.
This means that one person could be attacked several times in one day.
The chance of attacking has not changed since animals were individualised and whilst the process is different the result is the same - multiple attacks by animals have always been possible (and with the same relative frequency)
Animals are now treated as packs and not individual animals.
Re: Character Damage
Posted: Wed Sep 16, 2015 10:07 am
by Alutka
I'm a little confused by that. We treat animals as packs. Does it mean that the chance of being attacked by lets say a wolf is the same no matter if there are 2 or 100 wolves in the location?
Also, what about the info on wikipedia saying:
A random percentage is drawn from a normal distribution with a mean of "Aggressiveness / 10" and a standard deviation of +/- 0.3% This is then divided by 4 and if it exceeds a random value drawn from a uniform 0 to 100 scale then the animal attacks.
Is it obsolete as well?
Re: Character Damage
Posted: Wed Sep 16, 2015 11:12 am
by Bmot
I believe this is the most recent information on animal aggressiveness (last edited in 2013):
http://wiki.cantr.net/index.php/AggressivenessEach animal pack has a chance to attack once every Cantr hour - The chance of attack is based on the aggressiveness of the pack, and its size. Larger packs are more prone to attack.
Each animal which attacks selects a person at random in their current location and attacks that person.
This means that one person could be attacked several times in one day.
I do agree the information could be less ambivalent.