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Crushing hematite: wrong crushing rate (hammer/sledgehammer)

Posted: Sun Jun 11, 2006 8:40 am
by Pieter de Groote
According to the Wiki and the free stone tables in the game, I should be able to crush 1050 grams of hematite per day when I use a sledgehammer.

One of my characters has a 30kg crushing project, using a sledgehammer, taking 57.25 days. This equals 525 grams per day, the rate for hammers.

Could this project be fixed, please?

Posted: Sun Jun 11, 2006 8:46 am
by wichita
Is it an old project set up before the change? Or does your character have a mining skill of 1? Either way, ProgD will have to look at it. Everything is fine from RD's end of the database.

Posted: Sun Jun 11, 2006 8:50 am
by Pieter de Groote
It's a pretty old project. Started in 1401.

Posted: Sun Jun 11, 2006 8:56 am
by Talapus
Old projects have not been, and will not be changed to reflect this update.

Posted: Sun Jun 11, 2006 10:13 am
by Pieter de Groote
:shock:
Why not? It's a very simple update and I don't see a logical reason why you shouldn't.

Posted: Sun Jun 11, 2006 10:14 am
by marol
Pieter de Groote wrote::shock:
Why not? It's a very simple update and I don't see a logical reason why you shouldn't.
You're wrong, it isn't simple.

Posted: Sun Jun 11, 2006 1:44 pm
by Solfius
each project must manually be found and altered. I imagine using SQL queries directly into the game database, which means lots of effort for little effect.

Posted: Sun Jun 11, 2006 1:53 pm
by Surly
I got screwed this way when they upped the iron production rate... and believe me I got screwed way worse.

Also, any expert diggers on old limestone projects don't get their skill boost unless the project was started after a certain date. They are getting screwed, but they'll be okay.

My point is, you'll pull through. :P