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Two kinds of Carrots?

Posted: Sun Feb 19, 2006 9:04 pm
by Talapus
One of my characters has two piles of carrots in their inventory. It will probably correct itself with time, but I wanted to check.

Posted: Sun Feb 19, 2006 9:12 pm
by Chris Johnson
One project processing run failed because of the problems experienced this weekend. All output from projects which completed then were lost.

These were recreated earlier today and placed in the appropriate inventories. For ease I just added them in without checking whether the resource already existed - there were c.250 of these.


The double entry is fine - they will work like carrots normally do . If you want to tidy it into one pile drop one pile of the carrots and pick them up again. They will be added to the other pile.