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Road Improving

Posted: Mon Dec 05, 2005 6:00 pm
by Dee
Why do I get an error when I click on the road improving icon?

It says that I cannot improve this type of connection. Is this a bug?

Posted: Mon Dec 05, 2005 6:47 pm
by Chris Johnson
Can you let me know the location you are in and I can look at this . PM me if you want .

EDIT: Oh and which road you are trying to improve :)

Posted: Mon Dec 05, 2005 7:18 pm
by EchoMan
Improving .

Maybe that bug can be fixed at the same time? :)

Posted: Mon Dec 05, 2005 7:24 pm
by Chris Johnson
EchoMan wrote:Improving .

Maybe that bug can be fixed at the same time? :)


Sorry , I'm not sure what bug that is ? Can you give more details ?

Posted: Mon Dec 05, 2005 8:46 pm
by SekoETC
That it doesn't say the name of the road. I think it's because the road in question HAS no name. There are such cases, especially outside the main islands.

Posted: Mon Dec 05, 2005 8:57 pm
by Chris Johnson
Ah - The actual project names , Thanks Seko .

This particular bug should be fixed in the near future when Road names are removed. The changes in the location page code were being tested earlier today and the next issue to be looked at was the naming of road improvement projects . They will probably now read something along the lines of "Improving road to <dynamic name> (exit 2)" .

The order of presentation (exit number) will be unchanged from the current order for all roads - This has been tested.

Posted: Tue Dec 06, 2005 4:27 am
by Savanik
What about places where the location has two different roads that both go to the same destination?

Sav

Posted: Tue Dec 06, 2005 5:10 am
by Sho
Indeed; there are a few of those in the Russian region.

Posted: Wed Dec 07, 2005 8:13 am
by tiddy ogg
My char wants to do an improvement. Road with same name goes two ways. Improvement project set up long ago. How does he know if this is the right direction?

Posted: Wed Dec 07, 2005 9:17 am
by Chris Johnson
Assuming both roads are of the same class (i.e. path, sand road etc)
and improvement projects for either have been set up somewhere then there is no easy way - currently - in a few days or so time you will be able to when the old road improvement projects are updated to show the destination/exit number.

If you really need to know now, tell me which location you are in and I'll look into it PM or mail to bugs@cantr.net

Posted: Wed Dec 07, 2005 9:20 am
by Chris Johnson
Savanik wrote:What about places where the location has two different roads that both go to the same destination?

Sav



There are no plans to remove these incidences, from a game point of view they are different roads between the same locations . They will be treated exactly lkike any other road when the changes are made