Gathering Pineapples.
Posted: Thu Nov 10, 2005 11:30 am
Many Cantrian yeas ago, the option of doubling the gathering rate for pineapples by using knife was suddenly removed. I didn’t complain, at the time, because worse changes were occuring, and besides, I thought maybe they’re efficacy had been increased to compensate. I now know that it hasn’t, at least not substantially, if at all.
C’mon. what’s the point in that? Pineapples were already just about the least economical of the healing foods before this change occcured, (It took more than a full day’s gathering just to heal 1% damage). Why not just remove them fronm the game altogether to save people from wasting their time on them?
And how about giving Siom, for one, a respectable healing food to harvest? They’ve nothing else worth gathering in quantity, save potatoes; and the value of those is just about to be drastically reduced ,isn’t it? (on acccunt of they’ll be worthless as travelling food, and twice as much work to transport to outlying communities, what’s more...if outlying communities still want them)
C’mon. what’s the point in that? Pineapples were already just about the least economical of the healing foods before this change occcured, (It took more than a full day’s gathering just to heal 1% damage). Why not just remove them fronm the game altogether to save people from wasting their time on them?
And how about giving Siom, for one, a respectable healing food to harvest? They’ve nothing else worth gathering in quantity, save potatoes; and the value of those is just about to be drastically reduced ,isn’t it? (on acccunt of they’ll be worthless as travelling food, and twice as much work to transport to outlying communities, what’s more...if outlying communities still want them)