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Hunting

Posted: Fri Sep 30, 2005 3:08 pm
by Shaderon
If my character hits an animal "with a bone club which looses 12 strength",
is it the club that looses strength or the animal? Does the amount of strength lost indicate this characters skill at hunting with that weapon or the general strength of the weapon. I don't want my weapons to break because I was ignorant of that.

My character would be able to tell if his/her weapon was breaking a lot better than I can so I'm a bit worried about it.

Posted: Fri Sep 30, 2005 3:27 pm
by Chris Johnson
The figure is the amount of damage done to the animal , not the weapon .
Currently weapons and tools only deteriorate over time, not due to use.

There is also an adjective before the word hurt which gives some indication of your characters' skills at hunting

The skill levels are Awkwardly, Novicely, Efficiently, Skillfully and Expertly

Posted: Fri Sep 30, 2005 5:39 pm
by SekoETC
Hehheh, yeah, when I started I also thought that the weapon was getting damaged. Couldn't it be formed in another way, like "You attack X using a Y. The target loses Z strenght." Or "You attack X using a Y, causing Z points of damage."

Posted: Fri Sep 30, 2005 7:57 pm
by kinvoya
Weird grammar and spelling is part of Cantr's charm. :D :wink:

Posted: Fri Sep 30, 2005 11:43 pm
by Racetyme
Yeah, but we don't need confusion mixed in with it. Everyone knows what spinach is, this is different.

Posted: Sat Oct 01, 2005 1:24 am
by Agar
I just hunting was at 24 hour intervals and not 25. I hate waiting that extra hour to hunt again.

Posted: Sat Oct 01, 2005 4:48 am
by Nick
Agar wrote:I hate waiting that extra hour to...


Yeah, it really throws off my timing sometimes.

Agar wrote:... hunt again.


Um yeah... I meant animals too. *looks suspicious*

Posted: Sat Oct 01, 2005 4:23 pm
by julie2
Same here, Agar, and Nick.

But it's been said before and ignored before. *sighs*