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Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Mon Aug 15, 2011 5:47 pm
by Doug R.
You can PM me the characters involved (if you know), and we'll look into it.

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Mon Aug 15, 2011 5:54 pm
by MelloYell
i only know the vehicles involved and what was dragged out of them.

and one of them, i know what town the vehicle came from, but not who was driving it at that time (although i am sure i can find out pretty easily, or at least make a very very very certain guess).

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Mon Aug 15, 2011 6:53 pm
by Doug R.
The vehicle names should be sufficient.

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Mon Aug 15, 2011 9:06 pm
by kryminator
there is something wrong with the pictures after last update

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Mon Aug 15, 2011 9:10 pm
by EchoMan
I'm investigating.

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Mon Aug 15, 2011 9:21 pm
by EchoMan
Should be fixed now.

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Wed Aug 17, 2011 4:41 am
by g1asswa1ker
Character eating something they don't possess... '

3343-4.25: You ate 119 grams of your asparagus.

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Wed Aug 17, 2011 1:51 pm
by Majix
One of my chars ate about 400 g of cooked meat the first day when stomach capacity was implemented.

Now she is hungry.

I thought that food should have lasted for a long time.

Is there something I have misunderstood?

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Wed Aug 17, 2011 2:00 pm
by Snickie
400g of cooked meat should last you 16 days. Is your character faint?


Edit: Math error...confused cooked with salted. My bad.

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Wed Aug 17, 2011 2:22 pm
by EchoMan
She manually ate it all when stomachs were introduced. Stomach content gets purged the next eating tick. Something that is not very obvious.

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Wed Aug 17, 2011 2:56 pm
by MelloYell
one of my chars had no food, was at 90% starving, and should have gone to 95% starving. however, she went to 91% starving, and had eaten nothing.

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Wed Aug 17, 2011 2:59 pm
by Majix
400 grams cooked meat should last 20 "eating ticks" and they are only once a day, right? And it isn't 20 days since the implementation so she shouldn't be hungry yet.

Now the poor thing is all alone on a sandy road with nothing to eat...

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Wed Aug 17, 2011 3:54 pm
by EchoMan
EchoMan wrote:Stomach content gets purged the next eating tick. Something that is not very obvious.


Anyone with a character starving because of misunderstanding this (events will be checked) can PM me with their character names, and I'll reimburse the purged food.

Re: Known Bugs & Workarounds (PLEASE READ THIS FIRST)

Posted: Thu Sep 01, 2011 2:08 am
by Snickie
Holding down shift while pressing enter for any small textbox (only one line of text that scrolls left to right as you add more) opens a new window.

Screenshots:
Whispering
Talk to All (small bow)
Searching Projects
Using Machines (this one, specifically, was a potato harvester)
Viewing Character Profile (name box selected)
Collecting Natural Resources (this one, specifically, was farming tomatoes)
Altering Sailing
Eating (this one, specifically, was baked salmon)
Creating a New Character

I still haven't tried it some places.

OS: Windows 7
Browser: Chrome (dunno which version)
PC: HP Mini