Imperial Prison

Forum for general requests for support for players. Both staff members and veteran players can help new players with problems they encounter. No chatting in this forum, please.

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Cosmo Harrigan
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Imperial Prison

Postby Cosmo Harrigan » Sat Sep 13, 2003 11:40 am

The bodies blocking access have been removed. Sorry for the delay.
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Cathy Willey
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Postby Cathy Willey » Sat Sep 13, 2003 12:17 pm

Can you do the same thing with the Blojt Interrogation Center and Forest Ranger Bike 1?
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griogal
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Postby griogal » Sat Sep 13, 2003 11:16 pm

and the building "out Town " in Miron Hills east
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Genevieve
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Postby Genevieve » Sun Sep 14, 2003 12:47 am

and Imperial Transit # 5 in Lad Forest
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Oasis
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Postby Oasis » Sun Sep 14, 2003 3:29 am

What's wrong with the Imperial Transit? Curious minds want to know. hehe.
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ephiroll
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Postby ephiroll » Sun Sep 14, 2003 4:57 am

Oasis wrote:What's wrong with the Imperial Transit? Curious minds want to know. hehe.


Dead bodies are holding it up :twisted:
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Jeremiah 'Jerry' Donaldson
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Cosmo Harrigan
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Postby Cosmo Harrigan » Sun Sep 14, 2003 7:43 am

GenevieveSCU wrote:and Imperial Transit # 5 in Lad Forest


The transit should be accessible now.
swymir
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Postby swymir » Sun Sep 14, 2003 12:51 pm

and the monsoon in Olip Forest. I've e-mailed about that quite a few times.
Meh
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Postby Meh » Wed Sep 24, 2003 12:24 pm

Cathy Willey wrote:Can you do the same thing with the Blojt Interrogation Center


Where only some of the bodies removed because the town should be responsible for building more rooms or putting the dead bodies on display that have piled up.
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Solfius
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Postby Solfius » Wed Sep 24, 2003 3:33 pm

how long have bodies been able to block rooms like this? Or is it just because there are a murderous amount of bodies in those places?
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Genevieve
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Postby Genevieve » Thu Sep 25, 2003 12:29 am

I think it is because bodies now have a weight associated with them, just like irl.
rklenseth
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Postby rklenseth » Thu Sep 25, 2003 3:42 am

Yeah, except in real life bodies can usually be dragged by one person and carried by two. What I don't get is if you hit the person enough and get their strength low enough you can drag them, while still struggling, by yourself but when they are dead and not struggling anymore then they weigh twice as much. I don't understand the purpose of having to have two people drag dead bodies. I know you want to encourage more player interaction but how many character go around saying, "Hey, John, some guy keeled over in my home the other day, can you help me drag him out."?
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Thomas Pickert
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Postby Thomas Pickert » Thu Sep 25, 2003 10:47 am

If you beat up someone really bad, he would probably think about trying to withstand you dragging him around. To avoid even more beating, he would even comply.
To drag a dead body is not really that easy. A dead weight is very hard to handle. Needing two people to drag a dead man was implemented on purpose, to make it harder for people to secretly kill people inside their mansions. They can still kill them inside, but they will eventually have their whole building full of bodies, making it impossible for themselves to enter.
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The Hunter
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Postby The Hunter » Thu Sep 25, 2003 2:00 pm

Can you do the same thing with the Blojt Interrogation Center


Interrrogation center? Something tells me all those intteroogated ppl didnt "talk", lol.

Well, When in blojt, I'll remember not to come with a guard who wants to talk 2 me in private...

I agree with pickert. your own fault u bastards! :twisted:
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Thomas Pickert
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Postby Thomas Pickert » Thu Sep 25, 2003 3:56 pm

Heh, generally, you can always ask for support, if your building becomes unaccessible due to a mass of bodies piling up.
But characters should also watch themselves to keep their buildings clean... ;)

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