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Travelling activity
Posted: Fri Aug 27, 2004 8:36 am
by Jur Schagen
Saw someone drop some meat on the road today? Well it was me. This may help in the bughunt: I was in a town, ready to move on, clicked on the exit, went to inventory, "drop"-buttons were active, I didn't realize I had already left, dropped the meat (succesfully...) Then all my travelling chars got the message. This was very short after leaviung town.
Posted: Fri Aug 27, 2004 8:55 am
by Revanael
Ah, so THAT's how it happens. Well... *pokes Jur* Don't do it again!
Posted: Fri Aug 27, 2004 10:42 am
by cantrpotatoe
all seven of my travelling characters are on different paths and saw a man in his twenties drop some meat, i was wondering what it was, just about to post it

Posted: Fri Aug 27, 2004 10:52 am
by joshua johnson
I wonder if we could all slap you.
Posted: Fri Aug 27, 2004 2:21 pm
by Cheshierekat
I think we should just ignore the event like we have in the past. Silly bugs.
Posted: Fri Aug 27, 2004 5:47 pm
by Revanael
Well, at least we now know exactly why it happens, and how to avoid it. We didn't know that before.
Posted: Fri Aug 27, 2004 6:40 pm
by Jos Elkink
Thanks, Jur. That does indeed help in the bug hunt. So do I understand it correctly that you did not wait for the next page to show up before you entered the inventory button? Just to be exactly sure what you are saying. (I do it a lot - not waiting for the next page and clicking on something else.)
On a side note - who locked this thread and why?
Posted: Fri Aug 27, 2004 7:12 pm
by Spider
Well, i got an idea of how this can be done....never tried it before, but what if you were in your inventory and then you go to travel and let the page load but then go back using the back botton on your internet thing and drop, can that work?, just another idea.
Posted: Mon Aug 30, 2004 4:30 pm
by AmateurHistorian
I sometimes do things like this accidentally, when I have more than one browser window open, doing multiple things at the same time. (Yes, that gets me lots of SQL errors

, but it still saves time.)
Posted: Tue Aug 31, 2004 8:57 am
by Jur Schagen
Jos Elkink wrote:Thanks, Jur. That does indeed help in the bug hunt. So do I understand it correctly that you did not wait for the next page to show up before you entered the inventory button? Just to be exactly sure what you are saying. (I do it a lot - not waiting for the next page and clicking on something else.)
Well I'm not really sure... I *think* I didn't use the back button, but I *do* often use it... And no, I ususally don't let pages load that I already know what they are saying... so I probably either didn't let it load and clicked "inventory" OR I used browser-back.
Posted: Wed Sep 08, 2004 11:01 pm
by The Industriallist
934-7: You see Love Cruise undock.
All my travelling characters saw it. This is a new road event type, I think

Posted: Thu Sep 09, 2004 12:26 am
by cantrpotatoe
The Industriallist wrote:934-7: You see Love Cruise undock.
All my travelling characters saw it. This is a new road event type, I think

I saw it too, all my travelling charrys did.
Posted: Mon Sep 20, 2004 1:34 am
by The Industriallist
And, more road fun:
945-8: You see a woman in her twenties drop a note.
Posted: Mon Sep 20, 2004 9:01 am
by SekoETC
Mostly when such things happen I just ignore it, but those of my characters that are likely to see things will react to things like that as visions. I hope no one has anything against it.
Posted: Mon Sep 20, 2004 1:04 pm
by Oasis
One of mine saw it, thought it might be a magic user, tried to scare his girlfriend.

I don't see any problem with reacting, as long as it's just verbal. (Don't know if you could hit the person or not)