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Weight In Buildings?

Posted: Fri Jul 16, 2004 8:57 pm
by metcalfedj
A certain Character of mine has raged war in Siom Forest North and is dragging injured bodies into his building. However as i failed to drag the dead bodies in there out i can no longer get in. I was just wondering if some of the dead bodies can be deleted or if the dead bodies dont actually effect the weight limit in a building. Thanks

Posted: Fri Jul 16, 2004 10:08 pm
by jeslange
Dead bodies do count towards the weight limit of a building.

Posted: Fri Jul 16, 2004 11:54 pm
by Appleide
I think her point was her building was full, aand she needs to get in and drag bodies out

Posted: Sat Jul 17, 2004 1:54 pm
by metcalfedj
Yeah that was my point but its not her building was full its his lol.

Posted: Sat Jul 17, 2004 2:38 pm
by trage
Darth Tiberius why do you have two accounts, or is it just a coincidence?

Posted: Sat Jul 17, 2004 5:31 pm
by west
if you're referring to the icon, there's a default gallery with a few penguin avatars in it.

Posted: Sat Jul 17, 2004 6:05 pm
by Darth Tiberius
i don't have two accounts!!! WHAT? How did anyone figure that? I don't!. I only have one account. Ask the players department.

Posted: Sat Jul 17, 2004 6:20 pm
by west
The fact that you and metcalf both are from Plymouth England and you both have the same avatar is what he meant.

Posted: Sat Jul 17, 2004 6:56 pm
by trage
Yeah I just thought that was ironic, so I wasn't sure.

Posted: Sat Jul 17, 2004 6:58 pm
by Thomas Pickert
You might want to debate that elsewhere.

On topic: I'd need the name of the building. Then I'd reduce the weight of a few bodies, so your character can get in and drag them out.

Posted: Sat Jul 17, 2004 8:41 pm
by metcalfedj
That would be great thanks and it is deffinately two people. Oh and the building is Siom Forest North Luxury Apartments in Siom Forest North.
Thanks

Posted: Sat Jul 17, 2004 8:47 pm
by Darth Tiberius
It is a major coincidence.

Posted: Sat Jul 17, 2004 8:54 pm
by metcalfedj
Yeah it is, I have changed my picture now though ok.

Posted: Sun Jul 18, 2004 1:26 am
by Anthony Roberts
Thomas Pickert wrote:You might want to debate that elsewhere.

On topic: I'd need the name of the building. Then I'd reduce the weight of a few bodies, so your character can get in and drag them out.


Thomas, this seems to be a constant thing - bodies in buildings that need to be removed. What if there were a script so that, when the "Too much weight" error is engaged, it scans the vehicle or building for bodies and, if one is found, initiates a dragging project for that person to remove a body? Would that at all work? Would get rid of having to manually remove them...

Posted: Sun Jul 18, 2004 1:32 am
by Appleide
Yeah, but then it'd be confusing and zombies would just get created