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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Sat Sep 08, 2012 3:32 pm
by Sunni Daez
250.310 seconds taken, 53 queries executed (SQL took 243.714 seconds - 97.4%, Tags: 20.092). 2 process(es) (food, turn.finish).


? every time..

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Sat Sep 08, 2012 4:31 pm
by Doug R.
28.886 seconds taken, 52 queries executed (SQL took 27.032 seconds - 93.6%, Tags: 4.625). 3 process(es) (food, projects, turn.finish).

Looks like processes are running into each other now.

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Sat Sep 08, 2012 5:22 pm
by Tiamo
... and suddenly things are running a lot smoother again.

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Sat Sep 08, 2012 5:25 pm
by SumBum
Is it normal that the food process is still running? If that's the eating tick then it should have been finished like 5 hours ago.

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Sat Sep 08, 2012 7:51 pm
by Doug R.
No. The process crashed. It should be cleared out tomorrow.

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Sun Sep 09, 2012 8:23 am
by Sandra
Since a couple of days Cantr II is lagging on my computer way more than usual. Especially the animal section and the selection of items to manufacture. It doesn't seem to be lagging for other internet sites. Could it be because of the changes made on Cantr?

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Mon Sep 17, 2012 4:04 pm
by Bmot
I'm experiencing quite a lot of lag, now... :(

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Mon Sep 17, 2012 4:23 pm
by the_antisocial_hermit
I don't believe the last project tick went through (10:40am central time). I have a character that hasn't changed projects whose project was on 11.7% when I woke this morning (just after the 7:40am tick) that is still on 11.7%. I'm guessing the missed tick is due to the temporary crash the game went through (got the "Cantr is not available" page just a bit ago).

Also at the bottom of my last page refresh: 7.738 seconds taken, 103 queries executed (SQL took 7.621 seconds - 98.5%, Tags: 3.837). 1 process(es) (projects).

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Wed Sep 19, 2012 9:19 pm
by wadko
21.211 seconds taken, 1258 queries executed (SQL took 20.168 seconds - 95.1%, Tags: 14.554).

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Thu Sep 27, 2012 7:14 am
by Estaar
3750-3.25 project is announced as finished in Events screen
3750-3:31 project is still active (stuck at 96% ???) in Character Info Box at top of screen

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Thu Sep 27, 2012 10:27 am
by EchoMan
Is it still stuck? Sounds really strange, maybe refresh/restart your browser.

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Thu Sep 27, 2012 1:50 pm
by Estaar
Estaar wrote:3750-3.25 project is announced as finished in Events screen
3750-3:31 project is still active (stuck at 96% ???) in Character Info Box at top of screen


3750-4:24 project is announced again as finished in Events screen and disappears from Character Info Box

without rebooting browser nor laptop
Plus: I got the double quantity of raws ... nice

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Thu Sep 27, 2012 3:18 pm
by EchoMan
Maybe you set the project to repeat?

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Thu Sep 27, 2012 3:21 pm
by Estaar
I don't think I did, no. Anyways, it was a five day project, so if I had set it to repeat, shouldn't it have taken another five days?

All is fine now, so for me, there's no need to get to the bottom of this.

Re: Cantr Time Problems (slow, minutes not resetting, etc).

Posted: Mon Jan 28, 2013 11:27 pm
by Doug R.
Cantr is seriously lagging right now. I can't even load the pages.