Cantr Time Problems (slow, minutes not resetting, etc).

Forum for general requests for support for players. Both staff members and veteran players can help new players with problems they encounter. No chatting in this forum, please.

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Black Canyon
Posts: 1378
Joined: Tue Jun 22, 2004 1:25 am
Location: the desert

Postby Black Canyon » Tue Jun 21, 2005 7:05 pm

The server really seemed to be lagging for me last night, too. I wonder if there is a connection?
west
Posts: 4649
Joined: Mon Aug 25, 2003 5:23 pm

Postby west » Wed Jun 22, 2005 12:49 am

Course there is. It's just a slow connection :lol:
I'm not dead; I'm dormant.
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Black Canyon
Posts: 1378
Joined: Tue Jun 22, 2004 1:25 am
Location: the desert

Postby Black Canyon » Wed Jun 22, 2005 1:22 am

:P :lol:
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Black Canyon
Posts: 1378
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Location: the desert

Postby Black Canyon » Thu Jun 23, 2005 1:12 am

Aren't minutes supposed to reset at 0.0.0? Because if they are..... they didn't.
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Jos Elkink
Founder Emeritus
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Postby Jos Elkink » Thu Jun 23, 2005 10:42 am

Black Canyon wrote:Aren't minutes supposed to reset at 0.0.0? Because if they are..... they didn't.


No, they are supposed to reset at some point during hour 2 ...
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kinvoya
Posts: 1396
Joined: Sun Mar 28, 2004 9:31 pm
Location: The Wide, Wide World of Web

Postby kinvoya » Sat Jul 02, 2005 6:05 pm

For the last few days I've been experiencing a lot of lag in the game and on the forums.

Anyone else having problems?

Is the new server getting overwhelmed or something?
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AngelSpice
Posts: 475
Joined: Sun Dec 12, 2004 5:28 am

Postby AngelSpice » Thu Aug 25, 2005 11:41 pm

This is a duplicate post, but boats don't seem to be moving - for at least 2 turns, if not more.
AngelSpice
Posts: 475
Joined: Sun Dec 12, 2004 5:28 am

Postby AngelSpice » Mon Sep 12, 2005 5:17 pm

The last two work ticks did not happen today. Should have happened my time at 9am and at noon and new projects I'd started before then have no progress on them :(
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Jos Elkink
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Postby Jos Elkink » Mon Sep 12, 2005 5:45 pm

There is a bug, indeed ... we'll work on it. Only projects didn't work - other hourly things do.
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Jos Elkink
Founder Emeritus
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Postby Jos Elkink » Mon Sep 12, 2005 8:42 pm

Should be fixed ... please report further issues.
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Bran-Muffin
Posts: 2007
Joined: Mon Feb 09, 2004 5:51 pm
Location: California

Postby Bran-Muffin » Tue Sep 13, 2005 2:05 am

Still pretty slow for me! Or should I really just not complain about this and it will pass soon?
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Surly
Posts: 4087
Joined: Tue Oct 14, 2003 7:33 pm
Location: London, England

Postby Surly » Tue Sep 13, 2005 2:08 am

Very, very slow... and a few slightly strange things have been happening. Well, not strange per se... but it appears to be checking for things (such as dockable places) alot more frequently... as in every 5 minutes...

The server load is too high?
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
AngelSpice
Posts: 475
Joined: Sun Dec 12, 2004 5:28 am

Postby AngelSpice » Tue Sep 13, 2005 2:36 am

I've been trying to log on for over a half an hour now.
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Bran-Muffin
Posts: 2007
Joined: Mon Feb 09, 2004 5:51 pm
Location: California

Postby Bran-Muffin » Tue Sep 13, 2005 2:47 am

Hmm, I cant log on either now... going alot slower now than when I posted before.
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Surly
Posts: 4087
Joined: Tue Oct 14, 2003 7:33 pm
Location: London, England

Postby Surly » Tue Sep 13, 2005 2:59 am

I feel the game should really be locked in situations like this... just until the problem is isolated and dealt with.

There is no argument against locking the game that I can think of, which isn't based on taking advantage... :roll:
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.

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