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Odd bug

Posted: Mon Jun 07, 2004 6:01 pm
by Pirate Lass
One of my characters in Djorf Hills North is having a slight problem. Everyone's names are in white, he can't speak privately, there is no link.... He's quite alive and I know everyone didn't just drop dead... :lol:

None of my other characters seem to have this issue.

Posted: Mon Jun 07, 2004 6:23 pm
by Revanael
I;ve got that problem with my character in Aki. He's also my first character. Is that anything to do with it?

The people havent all died, i checked that. they're still there.

Posted: Mon Jun 07, 2004 6:36 pm
by Pirate Lass
Possible, after you mentioned that I checked my first spawn and it's the same with her.

Posted: Mon Jun 07, 2004 6:38 pm
by rklenseth
Perhaps it is new programming....

Posted: Mon Jun 07, 2004 7:32 pm
by Thomas Pickert
I am aware of the problem, and I am fairly confident that I know the cause. ;)
I just don't have the time right now. I believe, the problem is limited to characters who are currently burying someone. If that is not the case, please describe briefly what your characters are currently doing.

I'll fix it as soon as I have time. ;)

If your characters need to talk privately to another char, just stop burying for a moment.

Posted: Mon Jun 07, 2004 8:12 pm
by Snake_byte
there was a guy that had the same prob in KF

Posted: Mon Jun 07, 2004 8:43 pm
by The Industriallist
It happened to one of my characters who is collecting mushrooms (in brinks forest). But I think you could still whisper through the people tab. A bit awkward if the subject isn't named though.

Posted: Mon Jun 07, 2004 8:58 pm
by Thomas Pickert
I believe, it's better now.

If it is not, keep screaming. Especially the mushroom collector needs to be checked. I have no explanation why that character would have a problem.

Posted: Mon Jun 07, 2004 9:00 pm
by The Industriallist
A new event just happened, and the names in that are dynamic, but all previous events in my history have non-dynamic names.

Could it have anything to do with some poor sucker being killed by a deer?

Posted: Mon Jun 07, 2004 9:03 pm
by Thomas Pickert
Yes. Please send me your character's name in a PM.

Posted: Mon Jun 07, 2004 9:21 pm
by ephiroll
I thought it'd fixed itself, but if you're the one who fixed it, Thomas, then thanks. :D

Posted: Mon Jun 07, 2004 9:24 pm
by Thomas Pickert
I'm also the one who broke it, though. ;) But that was in an attempt to speed things up, which might justify the short period of inconvenience again. If it really speeds things up has yet to be proven, but I am fairly sure that it won't make it worse, at least. :P

Posted: Tue Jun 08, 2004 5:07 am
by Pirate Lass
All better - thanks Thomas! :D