Spelling, grammar and language issues.

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Hedgedhogst
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Re: Grammar issue?

Postby Hedgedhogst » Sun May 27, 2012 3:47 pm

This has always confused me. Surely, in order to have a pair of trousers, there must have been two singulars of that type, right? Why do I never see anyone making a trouser, to join to their existing trouser, in order to make a pair of trousers?

Perhaps you have the answer?
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3431-5.19: You novicely kill a badger using a bare fist.
4037-4.03: You expertly kill an elephant using a crumbling bone spear.
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EchoMan
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Re: Grammar issue?

Postby EchoMan » Sun May 27, 2012 11:19 pm

Or perhaps I really don't care. 8)
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Cdls
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Re: Grammar issue?

Postby Cdls » Sun May 27, 2012 11:33 pm

Quick Google search for the curious came up with this: http://www.straightdope.com/columns/read/502/why-do-we-say-a-pair-of-pants-when-theres-only-one-of-them


I prefer EchoMan's version as a 'pair of' trousers would sound better than simply 'sewing trousers'. This is just my opinion though.


Maybe it would be a good idea to have a sticky regarding noticed misspellings and/or grammar issues?
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EchoMan
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Re: Spelling, grammar and language issues.

Postby EchoMan » Mon May 28, 2012 7:58 am

I made this sticky and changed the title a bit.

Note that this thread should be used for English issues. Language groups with an active forum should use their language specific forum. Issues for languages without an active forum can be posted here.
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NostalgicMelody7
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Re: Spelling, grammar and language issues.

Postby NostalgicMelody7 » Sun Oct 14, 2012 3:16 pm

So, I was about to start working on a farming spinach project, and the project name was "Farming to get spinage". WHAT IS THIS SPINAGE
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Pilot
Administrator Emeritus
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Re: Spelling, grammar and language issues.

Postby Pilot » Sun Oct 14, 2012 5:09 pm

A multireported typo. This game has been mantained and improved by people of all the world over the years. The Program Department is working on this and many other corrections, but you might have noticed that already :)
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Stormoffires
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Re: Spelling, grammar and language issues.

Postby Stormoffires » Fri Nov 30, 2012 11:46 am

3809-0: Your a crumbling bone club is damaged beyond repair.


what!? im a crubling bone club that is beyond repair!? haha just a small grammer error
cantrian from around day 300.
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EchoMan
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Re: Spelling, grammar and language issues.

Postby EchoMan » Sun Dec 02, 2012 12:08 am

"Your" is possessive. What you talk about would have been spelled "You're" or "You are" which it is not. The error here is the "a".

Also, "crumbling" is not vecessary, and should be removed. Anything that crumbles to dust has a crumbling state.
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Mr. Bones
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Re: Spelling, grammar and language issues.

Postby Mr. Bones » Sat Jan 05, 2013 10:02 am

This one is incorrect now with the implemented Near Death State. When you hit someone and they reach 100% damage,it still says: "You kill so and so with a (weapon)." Now they aren't dead yet because you have to finish them off. Shouldn't it say something like, "You mortally wound so and so with a (weapon)." ?
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EchoMan
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Re: Spelling, grammar and language issues.

Postby EchoMan » Sun Jan 06, 2013 5:46 pm

Thanks, I'll take this to the language department.
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Auryn
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Re: Spelling, grammar and language issues.

Postby Auryn » Wed Apr 17, 2013 3:55 pm

Small capitalization error I found:

Tiredness:
Dirtyness:
Thirst:
Hunger:
Drunkenness:
fullness:
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EchoMan
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Re: Spelling, grammar and language issues.

Postby EchoMan » Wed Apr 17, 2013 3:56 pm

Fixed. Thanks for reporting.
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SekoETC
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Re: Spelling, grammar and language issues.

Postby SekoETC » Wed Apr 17, 2013 4:47 pm

It came from the laziness of having separate tags for the state name and the capitalized version.
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EchoMan
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Re: Spelling, grammar and language issues.

Postby EchoMan » Thu Apr 18, 2013 7:03 am

http://php.net/manual/en/function.ucfirst.php

Code: Select all

string ucfirst ( string $str )

Returns a string with the first character of str capitalized, if that character is alphabetic.


;)
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SekoETC
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Re: Spelling, grammar and language issues.

Postby SekoETC » Thu Apr 18, 2013 7:00 pm

Why don't we use that for the build menu as well? It would make it look better.
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