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Standstill?
Posted: Thu Mar 25, 2004 8:57 am
by mrsE
Manifacturing a fur cloak
Participants: XXX,a man in his thirties,
YYYY
Initiator: YYYY (773-7)
Progress: 0.0 percent
Materials: hide (300 grams used of 300 grams needed)
fur (400 grams used of 400 grams needed)
Objects:
Tools: needle
fur-scraper
Char YYYY has a bone needle and a bone fur scraper, yet the project has not progressed at all since yesterday. Why is this?
Posted: Thu Mar 25, 2004 9:04 am
by Bran-Muffin
Yeah cantr time has been frozen for sometime now. Not just you, sure they are dealing with it already... i hope anyway.
Posted: Thu Mar 25, 2004 9:08 am
by new.vogue.nightmare
*gets his implements of smiting ready* Sure hope so...Cantr's the only thing that holds my attention away from random acts of wanton destruction. o.o; And if nothing's progressing, well then I get bored o_____O;
Posted: Thu Mar 25, 2004 11:49 am
by Spectrus_Wolfus
*grabs his hamster sheild and toothpick of doom* let's go raise some hell
Posted: Thu Mar 25, 2004 1:36 pm
by ephiroll
The time isn't refreashed either...always seems to happen the day after I use all my mins. Oh, well, probly be fixed soon.
Posted: Thu Mar 25, 2004 3:44 pm
by Anthony Roberts
Pfft. While you're all whining about how the time has stopped (Although I don't like it either, mind you) - I'm being a productive Cantr citizen and adding new items and such to the database.
Good always comes from bad
...But bad always comes from good.
...DAMNIT.
Posted: Thu Mar 25, 2004 8:48 pm
by The Hunter
Minutes are reset... 200 wonderful minutes...
Thanx to whoever did it.

Posted: Fri Mar 26, 2004 2:08 am
by Sho
. . . which we cannot do anything useful with.
Posted: Fri Mar 26, 2004 2:48 am
by InsaneIrony
Time... Frozen... Bawah.
Not good... Unless something like the buffallo is coming from this...
Posted: Fri Mar 26, 2004 2:48 am
by Meh
I am hopeful that the next turn will run though I am unsure I removed the problems that stopped it (frigging animals)
Posted: Fri Mar 26, 2004 5:15 am
by Bran-Muffin
Hey man dont be callin us animals just cause we are addicts.

Posted: Fri Mar 26, 2004 8:18 am
by Junesun
Meh wrote:I am hopeful that the next turn will run though I am unsure I removed the problems that stopped it (frigging animals)
No, it still didn't work. One of my projects has been at 98% for more than 36 (real) hours now, I'm tired of looking at it.
Judith
Posted: Fri Mar 26, 2004 11:12 am
by Junesun
Seems like the problem has been solved more or less now... only that my characters are eating like crazy:
775-1: You ate 100 grams of your potatoes.
774-8: You ate 100 grams of your potatoes.
774-3: You ate 100 grams of your potatoes.
That is not good for my French characters that were spawned in the middle of thick woods and are still starving.
Also, an Esperanto-speaking character of mine gets the following message, rather than a travel summary, on the main page (the one with the list of all characters): "Warning: Division by zero in /home/cantr/public_html/page.player.inc.php on line 208
(T 0 %)"
Judith
Posted: Fri Mar 26, 2004 11:26 am
by The Hunter
Yep, solved... YEEHAWWW
Posted: Fri Mar 26, 2004 2:36 pm
by Meh
Then I wonder who fixed it if Junesun didn't see it right away.