Page 1 of 1
Turn time limits didn't reset? (02/27)
Posted: Fri Feb 27, 2004 1:01 pm
by boomhaeur
Is the server getting behind in game time?
Just logged in for the first time this morning and it looks like my time limit is at exactly what it had left last night on yesterday's time...
Did this happen for anyone else?
Posted: Fri Feb 27, 2004 1:27 pm
by Bran-Muffin
i was told that it didnt reset for anyone, i asked and was told that anyway cause mine didnt reset either and i only have like 2 minutes left.
Posted: Fri Feb 27, 2004 1:42 pm
by boomhaeur
:: picturing little freakouts happeneing all over the universe as people realize a) They're outta time and b) Those bears their character is living with were looking awfully hungry the last time they logged in ::
Posted: Fri Feb 27, 2004 2:30 pm
by Bran-Muffin
>.< im already freaking out cause i dont have any time at all. Im shaking bad cause of it, wait that could be the cold.
Posted: Fri Feb 27, 2004 3:02 pm
by 1959 Apache
We can't play, but the animals can.
Oh the humanity!
We're all gonna die!
They're infesting the server because they know that it will cause the greatest amount of terror.
If this is what happens with an animal boom, what will happen when more players join? Will the game techs have to thin them out as well?
Posted: Fri Feb 27, 2004 3:49 pm
by Meh
I was wondering why the minutes were so low for me...
Reset.
Posted: Fri Feb 27, 2004 3:56 pm
by Bran-Muffin
the programmers make the animals to smart? uh oh, DOOM is near!! run away !! run away!!
Posted: Fri Feb 27, 2004 4:01 pm
by Meh
It wasn't MOO the animals MOO this time. Something MOO else must have happened. MOO The last turn MOO processed well within MOO an hour. Unless MOO the have evolved MOO MOO and are doing thing directly MOO to the game.
Ack! MOO They're in the forums now. MOOOO
time not resetting
Posted: Fri Feb 27, 2004 4:06 pm
by g1asswa1ker
I have been noticing a lot that time doesn't rest on time or it has been moving back more and more. Can anyone post a reason for the shift or are we moving it to start off a new timezone????
Posted: Fri Feb 27, 2004 4:08 pm
by Bran-Muffin
Holy god they have taken Meh!!! run everyone i tell you RUUUNNN!
Re: time not resetting
Posted: Fri Feb 27, 2004 4:12 pm
by Meh
g1asswa1ker wrote:I have been noticing a lot that time doesn't rest on time or it has been moving back more and more. Can anyone post a reason for the shift or are we moving it to start off a new timezone????
TWEET At first TWEET when there TWEET was a lot of animals TWEET the turns were taking longer TWEET TWEET. I think some optimizations were put in TWEET but I have still been trimming the animals TWEET TWEET TWEET when it TWEET gets close TWEET TWEET to an real tieime hour TWEET to run the turn. TWEET. There are 116,753 animals in Cantr at the moment. TWEET TWEET TWEET.
Posted: Fri Feb 27, 2004 4:18 pm
by Bran-Muffin
seriously though what happened this time? since i have joined the game time reset for me has been different everytime. *hears a horse nay somewhere behind him*
Posted: Fri Feb 27, 2004 4:25 pm
by Meh
I don't know. Someome will get to that at some point.
Posted: Fri Feb 27, 2004 9:23 pm
by west
Ribbit.