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Decomposition
Posted: Wed Apr 30, 2008 6:05 pm
by joo
Is it possible, in a desert location, for 2450 grams of spinach to rot away in a single day?
Posted: Wed Apr 30, 2008 8:07 pm
by Doug R.
Short answer: No.
Longer answer: It's not possible for anything to rot away completely unless the rot rate is 100% (which nothing is). There will always be 1g left on the ground which will never rot.
Posted: Thu May 01, 2008 12:30 pm
by joo
There was still spinach left on the ground - just about 1/3 of it rotted away in a day.
Posted: Thu May 01, 2008 3:18 pm
by Talapus
joo wrote:There was still spinach left on the ground - just about 1/3 of it rotted away in a day.
Rotting is percentile based.
Doug R. wrote:There will always be 1g left on the ground which will never rot.
Unless they changed the rotting algorithms, that is not true. 1g will become 0g, but it will remain an entry on the ground until someone drops some amount of that resource and then it is picked up.
Posted: Thu May 01, 2008 5:45 pm
by Doug R.
I read too much into your question!
The 1g thing is based on personal observation. I haven't seen any 0g resource piles in quite a long time.
Posted: Fri May 02, 2008 3:23 am
by joo
So in short, my character was not cheated in a trade, and rather than fuming and plotting against the supposed culprit, should have been picking up the spinach and putting it into storage where it remains safe from the prying fingers/alveoli of thieves/bacteria.
Posted: Fri May 02, 2008 6:31 am
by Chris
1/3 sounds like a lot. Whenever I see piles of stuff lying around, the quantities seem to remain unchanged for a long time. When they do rot, the percentage seems much lower.
Posted: Fri May 02, 2008 10:02 am
by Tiamo
I have seen raw meat rot 75% in 1 day...
Posted: Fri May 02, 2008 10:46 am
by marol
Rotting is percentile based and rounded. Some raws has their rot factor higher than 50%, so 1g will become less than 0.5g and will be rounded to 0%.
Posted: Fri May 02, 2008 1:43 pm
by Doug R.
Chris wrote:1/3 sounds like a lot. Whenever I see piles of stuff lying around, the quantities seem to remain unchanged for a long time. When they do rot, the percentage seems much lower.
Rot for each resource is different, and some resources don't rot at all. It's easy enough to figure out the rot rates of different resources experimentally in the game, just drop 100g of each, and wait a day to see what happens.
Posted: Sun May 25, 2008 3:20 am
by Cherize
Can a longboat decompose? I was watching a longboat approach the coast through my telescope and then from 1 hour to the next, it just disappeared as it neared the coast. It wouldn't have been possible for it to have sailed out of my field of vision.
Posted: Sun May 25, 2008 4:20 am
by Spider
Maybe it finished docking to another location?