Decomposition

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joo
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Decomposition

Postby joo » Wed Apr 30, 2008 6:05 pm

Is it possible, in a desert location, for 2450 grams of spinach to rot away in a single day?
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Doug R.
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Postby Doug R. » Wed Apr 30, 2008 8:07 pm

Short answer: No.

Longer answer: It's not possible for anything to rot away completely unless the rot rate is 100% (which nothing is). There will always be 1g left on the ground which will never rot.
Hamsters is nice. ~Kaylee, Firefly
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joo
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Postby joo » Thu May 01, 2008 12:30 pm

There was still spinach left on the ground - just about 1/3 of it rotted away in a day.
Talapus
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Postby Talapus » Thu May 01, 2008 3:18 pm

joo wrote:There was still spinach left on the ground - just about 1/3 of it rotted away in a day.


Rotting is percentile based.

Doug R. wrote:There will always be 1g left on the ground which will never rot.


Unless they changed the rotting algorithms, that is not true. 1g will become 0g, but it will remain an entry on the ground until someone drops some amount of that resource and then it is picked up.
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Doug R.
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Postby Doug R. » Thu May 01, 2008 5:45 pm

I read too much into your question!

The 1g thing is based on personal observation. I haven't seen any 0g resource piles in quite a long time.
Hamsters is nice. ~Kaylee, Firefly
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joo
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Postby joo » Fri May 02, 2008 3:23 am

So in short, my character was not cheated in a trade, and rather than fuming and plotting against the supposed culprit, should have been picking up the spinach and putting it into storage where it remains safe from the prying fingers/alveoli of thieves/bacteria.
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Chris
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Postby Chris » Fri May 02, 2008 6:31 am

1/3 sounds like a lot. Whenever I see piles of stuff lying around, the quantities seem to remain unchanged for a long time. When they do rot, the percentage seems much lower.
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Tiamo
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Postby Tiamo » Fri May 02, 2008 10:02 am

I have seen raw meat rot 75% in 1 day...
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marol
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Postby marol » Fri May 02, 2008 10:46 am

Rotting is percentile based and rounded. Some raws has their rot factor higher than 50%, so 1g will become less than 0.5g and will be rounded to 0%.
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Doug R.
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Postby Doug R. » Fri May 02, 2008 1:43 pm

Chris wrote:1/3 sounds like a lot. Whenever I see piles of stuff lying around, the quantities seem to remain unchanged for a long time. When they do rot, the percentage seems much lower.


Rot for each resource is different, and some resources don't rot at all. It's easy enough to figure out the rot rates of different resources experimentally in the game, just drop 100g of each, and wait a day to see what happens.
Hamsters is nice. ~Kaylee, Firefly
Cherize
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Postby Cherize » Sun May 25, 2008 3:20 am

Can a longboat decompose? I was watching a longboat approach the coast through my telescope and then from 1 hour to the next, it just disappeared as it neared the coast. It wouldn't have been possible for it to have sailed out of my field of vision.
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Spider
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Postby Spider » Sun May 25, 2008 4:20 am

Maybe it finished docking to another location?

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