they all look normal, except for one thing. they have double roads to each other. to make it clear i will give this example:
TownA:
path to unnamed location (direction: west-south-west)
path to TownB (direction: north)
path to TownB (direction: north)
path to TownC (direction: east)
path to TownC (direction: east)
path to unnamed location (direction: south-south-west)
TownB:
path to unnamed location (direction: east-south-east)
path to TownA (direction: south)
path to TownA (direction: south)
path to TownC (direction: south-east)
path to TownC (direction: south-east)
path to unnamed location (direction: south-south-east)
TownC:
path to unnamed location (direction: north-east)
path to TownB (direction: north)
path to TownA (direction: north-west)
path to TownB (direction: north)
path to TownA (direction: north-west)
path to unnamed location (direction: east)
what kind of bermuda is that?
all roads to other towns are normal, but these three towns have two roads
can it be fixed?
