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Needing a little colourful help.

Posted: Sun Jul 01, 2007 3:22 pm
by MakeBeliever
I'm needing a little help if someone has the time to explain something with making colourful notes. I've tried all the ways i can to make some colourful headings and it just isn't working. Fancy lettering and size is fine, I can do that easily, but i can't get the hang of turning the words a little colourful. And it's needed for some coming events.

<b><Font>Welcome To blah blah blah</Font></b>

<b><u><Font>Lands falling under the blsh blah blah</Font></u></b>

I've tried all this kind of thing, but it's not working. I've looked through dozens of old notes and tried it anywhich way i could find differently already used as example ingame and still i'm getting no where fast.
So if anyone has the time to just say what i need to include before my words to make them colourful, that would be most appreciated if you could pm me or maybe tell me here, i don't mind either way.

Posted: Sun Jul 01, 2007 3:24 pm
by MakeBeliever
:shock: See i can't even show what i was trying because it changes it on here lol. But i think you will catch my meaning.

Posted: Sun Jul 01, 2007 3:50 pm
by SekoETC
font color="#RRGGBB", replace RGB with hexadecimal numbers (0 to F).

Posted: Sun Jul 01, 2007 4:06 pm
by MakeBeliever
:D A big Thankyou Seko.

Posted: Sun Jul 01, 2007 4:24 pm
by Chris Johnson
And a tip for the forum - You can use the code tag (similar to the quote tag)

Code: Select all

  Everything in the [code] [/code] section is printed as is ...

Posted: Sun Jul 01, 2007 4:59 pm
by SekoETC
Except that it tends to mess things up with greater than/lesser than signs

Code: Select all

if (foo>0)//this way around it works
{
test();
}
if (foo<0)
{
stuff();
}


Code: Select all

//This is the same thing but with signs reversed. Stuff between the signs disappears.
if (foo<0>0)
{
stuff();
}