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repair rot

Posted: Thu Dec 21, 2006 8:58 pm
by alshepro
Do items in repair projects rot away?

Posted: Thu Dec 21, 2006 9:10 pm
by SekoETC
I assumed they did... it's best to be prepared in any case. Fortunately the rot rates are so small nowadays that I don't think there's much of a threat of losing something, unless it was crumpling badly before the change.

Posted: Thu Dec 21, 2006 9:34 pm
by Nosajimiki
It didn't used to, but I saw it get sugested awhile ago and be accepted, though I don't know for sure if it ever got fixed.

Posted: Fri Dec 22, 2006 12:54 am
by Jos Elkink
I think that has been implemented.

Posted: Fri Dec 22, 2006 10:22 am
by T-shirt
A dark dark day in Cantr history.

Posted: Fri Dec 22, 2006 10:40 am
by Chris Johnson
Jos Elkink wrote:I think that has been implemented.


No it hasn't yet . We were waiting until the shift to usage based decay had been finished

Posted: Fri Dec 22, 2006 3:18 pm
by wichita
Chris Johnson wrote:
Jos Elkink wrote:I think that has been implemented.


No it hasn't yet . We were waiting until the shift to usage based decay had been finished


Well....we finished the usage based decay.... :shock: :twisted:

Posted: Fri Dec 22, 2006 3:24 pm
by Chris Johnson
Chris Johnson wrote:No it hasn't yet . We were waiting until the shift to usage based decay had been finished


Which wasn't to imply in any delay by RD :D .. just to make ProgD's delay look less than it is :wink: