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repair rot
Posted: Thu Dec 21, 2006 8:58 pm
by alshepro
Do items in repair projects rot away?
Posted: Thu Dec 21, 2006 9:10 pm
by SekoETC
I assumed they did... it's best to be prepared in any case. Fortunately the rot rates are so small nowadays that I don't think there's much of a threat of losing something, unless it was crumpling badly before the change.
Posted: Thu Dec 21, 2006 9:34 pm
by Nosajimiki
It didn't used to, but I saw it get sugested awhile ago and be accepted, though I don't know for sure if it ever got fixed.
Posted: Fri Dec 22, 2006 12:54 am
by Jos Elkink
I think that has been implemented.
Posted: Fri Dec 22, 2006 10:22 am
by T-shirt
A dark dark day in Cantr history.
Posted: Fri Dec 22, 2006 10:40 am
by Chris Johnson
Jos Elkink wrote:I think that has been implemented.
No it hasn't yet . We were waiting until the shift to usage based decay had been finished
Posted: Fri Dec 22, 2006 3:18 pm
by wichita
Chris Johnson wrote:Jos Elkink wrote:I think that has been implemented.
No it hasn't yet . We were waiting until the shift to usage based decay had been finished
Well....we finished the usage based decay....

Posted: Fri Dec 22, 2006 3:24 pm
by Chris Johnson
Chris Johnson wrote:No it hasn't yet . We were waiting until the shift to usage based decay had been finished
Which wasn't to imply in any delay by RD

.. just to make ProgD's delay look less than it is
