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Idiots guide to use based decay

Posted: Mon Oct 30, 2006 12:35 am
by Phalynx
Can someone give me an idiots guide to use based decay?

I notice the wiki give two different figures now 'Rot per day' and 'Rot per day of use'.

Do these both apply independently or is it simply the latter?

I of course fully understand if the Wikki is out of date - there's a lot to change now I guess.

Posted: Mon Oct 30, 2006 1:17 am
by Talapus
I have been working to update the wiki on this matter. Rot per day is applied to each tool once per day. Rot per day of use is applied to a tool for each day of use it recieves. Actually, it gets one eighth of that per hour. If you have more then one tool of the appropriate type, the use based rot is spread across all of those tools. As a general rule of thumb, use based rot is five times the daily rot, so therefore a tool being used rots at six times the rate (five times for the use rot, and the single dose of daily rot) of a tool that is not being used (to include tools in repair projects in the future).

Posted: Mon Oct 30, 2006 7:19 am
by Phalynx
Talapus wrote:I have been working to update the wiki on this matter. Rot per day is applied to each tool once per day. Rot per day of use is applied to a tool for each day of use it recieves. Actually, it gets one eighth of that per hour. If you have more then one tool of the appropriate type, the use based rot is spread across all of those tools. As a general rule of thumb, use based rot is five times the daily rot, so therefore a tool being used rots at six times the rate (five times for the use rot, and the single dose of daily rot) of a tool that is not being used (to include tools in repair projects in the future).


:shock:

I assume the daily (non-use) rot has been reduced significantly..

oh and thanks for your reply!

Posted: Mon Oct 30, 2006 7:20 am
by Sho
Yes, it has. That was the idea.

Posted: Mon Oct 30, 2006 7:21 am
by Phalynx
Yes well I assumed so, but I am always one to look a gift horse in the mouth!

Posted: Mon Oct 30, 2006 7:42 am
by Talapus
Phalynx wrote:I assume the daily (non-use) rot has been reduced significantly..


Reduced quite significantly (too much in my opinion). An unused crowbar will last more then 165 years before it needs to be repaired (almost twice as long as this game has been running), and I doubt any crowbar will fall apart in less then 160 years.

Posted: Mon Oct 30, 2006 12:59 pm
by Sicofonte
Oh, that can be funny... if a language group becomes extinct, "ancient artifacts" would be waiting for another language group to discover it.

(IMHO, two or three generations is a reasonable time for a steel artifact to disapear).

Posted: Mon Oct 30, 2006 4:18 pm
by Marian
What about things like weapons and shields?