Possibility of unbreakable temporary time locks
Posted: Tue Oct 03, 2006 2:24 pm
Some time ago I came to think about this:
If you load a bicycle so full that it can only be entered when carrying 0 grams, then drag an item inside, after the item has been dragged, no person can enter the vehicle until the item has crumpled to dust.
An ideal item for this would be a bone knife or something else that deteriorates fast. Calculating the exact time of deterioration might be a bit hard, but that may be discovered through ingame experimentation (build a bone knife/bone needle, leave it to rot and observe how many days/hours it takes to crumble). A lock like this could not be broken through any ingame means.
Naturally it would be possible to sabotage this temporary lock by dragging inside new items in a better state of repair, or ones that wouldn't deteriorate at all, making the vehicle permanently inaccessible, but that would hardly benefit anyone. Besides people would be more likely to assume that there is a corpse, since I have never heard of anyone using means like this in game.
The question is, is the abuse of this functionality against the game rules, and if one were to discover a bike jammed like this, would the ProgD remove the jamming item as if it were a corpse.
If you load a bicycle so full that it can only be entered when carrying 0 grams, then drag an item inside, after the item has been dragged, no person can enter the vehicle until the item has crumpled to dust.
An ideal item for this would be a bone knife or something else that deteriorates fast. Calculating the exact time of deterioration might be a bit hard, but that may be discovered through ingame experimentation (build a bone knife/bone needle, leave it to rot and observe how many days/hours it takes to crumble). A lock like this could not be broken through any ingame means.
Naturally it would be possible to sabotage this temporary lock by dragging inside new items in a better state of repair, or ones that wouldn't deteriorate at all, making the vehicle permanently inaccessible, but that would hardly benefit anyone. Besides people would be more likely to assume that there is a corpse, since I have never heard of anyone using means like this in game.
The question is, is the abuse of this functionality against the game rules, and if one were to discover a bike jammed like this, would the ProgD remove the jamming item as if it were a corpse.