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Missing skill level

Posted: Sun Sep 10, 2006 12:25 am
by dryn
One of my characters is missing the descriptor for his level of skill while working on a project. It is only this one character and only on this project (as far as I have found)

He is in his twenties and isworking on project 'Manufacturing a small chain'.

Posted: Sun Sep 10, 2006 12:31 am
by Chris Johnson
Most projects do have a skill associated with it but a small number have no skill so no level is shown in that case

It sounds like your character is working on one of thoese few whiih don't.

Posted: Sun Sep 10, 2006 12:43 am
by Torkess_theCommie
I have the same problem once in a while with my charries. One of my charries is refining, and he doesn't have a skill for refining.

Posted: Sun Sep 10, 2006 12:44 am
by dryn
Ah, ok. I though it might be something like that due to the relative newness of maces (I think).

I assume they will be put in eventually?

Posted: Sun Sep 10, 2006 1:01 am
by Chris Johnson
Not necessarily - but thats up to RD .

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Posted: Sun Sep 10, 2006 1:39 am
by Mykey
Yes, really. I join told all above. We can communicate on this theme. Here or in PM.

Posted: Sun Sep 10, 2006 6:39 pm
by wichita
We are still wading through the database looking for all the projects that never had skills added to them. We are trying to get to them as soon as we can, and manage to select the skills that your characters are most awkward at just to have a little fun. ;)

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Posted: Mon Sep 11, 2006 3:50 am
by Mykey
Similar there is something?

Posted: Mon Sep 11, 2006 3:57 am
by Talapus
Mykey wrote:Well, what is the break down for the possible skill range?

50%-200%? I do not know.... That`s why I ask.


I believe it is 50%-150%

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Posted: Mon Sep 11, 2006 4:21 am
by Mykey
I am sorry, that has interfered... I here recently. But this theme is very close to me. I can help with the answer.

Posted: Tue Sep 12, 2006 2:34 am
by 15454
So far I got a charrie at 140% at a skill. I've figured out how to find that out, and it is pretty easy sorta.