Cantr Time Problems (slow, minutes not resetting, etc).

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the_antisocial_hermit
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby the_antisocial_hermit » Tue May 17, 2011 9:28 pm

Time has stopped at: Day 3254 Time: 3:2:39
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Polt86
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Polt86 » Wed May 18, 2011 1:09 am

The clock stopped, but the ticks are still happening.
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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Wed May 18, 2011 10:48 am

I restarted the process that manages the time.
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Pilot
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Pilot » Sat Jul 02, 2011 11:42 pm

Seems the clock stopped. :?
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IvanicDiazinum
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby IvanicDiazinum » Sun Jul 03, 2011 12:00 am

alf wrote:Seems the clock stopped. :?


Same here. Current time: Day 3299 5:1:33. The ticks seem to still be working fine though.
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Okud
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Okud » Sun Jul 03, 2011 1:19 pm

Combat is frozen due to the clock not advancing.
Reality is that which when you stop believing in it does not go away. (Philip K. Dick)
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muidoido
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby muidoido » Sun Jul 03, 2011 3:44 pm

5:26:4 :D
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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Sun Jul 03, 2011 4:48 pm

I had to quickly restart the database and webserver yesterday. It probably caused the clock to stop. When alf told me about it I rstarted it.

On the bright side, there was a great deal of things happening at 5.1 yesterday. ;)
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IvanicDiazinum
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby IvanicDiazinum » Sun Jul 03, 2011 5:26 pm

EchoMan wrote:I had to quickly restart the database and webserver yesterday. It probably caused the clock to stop. When alf told me about it I rstarted it.

On the bright side, there was a great deal of things happening at 5.1 yesterday. ;)


lol Would lit be in bad taste for a char to rp it as the sun not moving for a whole day? :lol:
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viktor
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby viktor » Mon Aug 15, 2011 9:15 pm

just wanted to ask.. would the recent gamelock and update have shifted the tick timings? or are they still locked? noticed the travel tick didn't occur at it's regularly scheduled time yet..
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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Mon Aug 15, 2011 9:41 pm

The ticks are at a fixed RL-time. The Cantr time of the ticks was probably shifted some, since the game was stopped for half an hour or so.
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viktor
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby viktor » Mon Aug 15, 2011 11:17 pm

hmmm... it has been a couple hours (now), neither the travel nor the project ticks have come...
wadko
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby wadko » Thu Oct 13, 2011 5:28 pm

Cantr is slow and then loads normally and then again loads slowly.
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SekoETC
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby SekoETC » Thu Oct 13, 2011 5:46 pm

I noticed the same.
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Snickie
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Snickie » Thu Oct 13, 2011 11:17 pm

So it hasn't been just me?

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