Repairs on ground

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SickGerm
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Repairs on ground

Postby SickGerm » Wed Jun 01, 2005 2:49 am

I made some repair projects and me and my workers are working on them but whenever my workers finnish a project without me it ends up on the ground quite annoying really could it be changed so it goes in the inventory of the person who started the project? otherwise people will finnish projects i made and steal my items while im in the room to many projects for me to work on them all.
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Surly
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Postby Surly » Wed Jun 01, 2005 3:01 am

Um... in my experience the tools end up in the inventory of the initiator regardless. At least when I was repairing many longbows (and others helped) that was the case. I don't think there'anything to sort here. Unless it was bellows. THere is a problem there...
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
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kinvoya
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Postby kinvoya » Wed Jun 01, 2005 4:49 am

Since the recent weirdness started I've had some but not all repaired items fall on the ground for no good reason.
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Sunni Daez
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Postby Sunni Daez » Wed Jun 01, 2005 10:12 am

Same here, a few things hit the ground but most went to the initiator
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SickGerm
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Postby SickGerm » Wed Jun 01, 2005 10:33 am

all of the ones i wasnt helping with wenton the ground or at least im pretty sure ... Two bellow a bow square and something else dont remember right now.
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Sunni Daez
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Postby Sunni Daez » Wed Jun 01, 2005 10:39 am

Bellows always go to the ground
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Jos Elkink
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Postby Jos Elkink » Thu Jun 02, 2005 2:11 pm

Repairing is exactly the same as manufacturing, in this respect. It's unlikely that that will change.
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Surly
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Postby Surly » Thu Jun 02, 2005 3:51 pm

I thought it chnaged so that manufactured bellows go straight into your inventory?
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.

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