Giving objects to others while traveling

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Arseface
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Joined: Fri Jan 21, 2005 1:37 pm

Giving objects to others while traveling

Postby Arseface » Tue Mar 29, 2005 1:30 pm

I can't give objects to people while we are travelling. Is this normal, or should it be fixed?
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wichita
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Postby wichita » Tue Mar 29, 2005 1:34 pm

It's normal. And you need to post on the Joke (asshat) thread just so we have your forum id in with the discussion. There's a link to a great avatar for you to use. :lol:
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President
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SekoETC
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Postby SekoETC » Tue Mar 29, 2005 4:23 pm

lol Man! Go Arseface!!! :lol:
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Revanael
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Postby Revanael » Tue Mar 29, 2005 10:29 pm

CD: Moved to General Support. (Revanael)
julie2
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Postby julie2 » Tue Mar 29, 2005 11:56 pm

Its normal and it should be fixed. Why shouldn't we be able to do this?
The Industriallist
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Postby The Industriallist » Wed Mar 30, 2005 1:12 am

...at a guess? Because the near-instant communication trick of passing a message along a line of people down a road would be seriously broken for moving items from town to town, potentially in huge quantities and with only 1 hour needed.

Or just because it didn't seem reasonable that you could toss your gear around to anyone in earshot...
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Jetlag
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Postby Jetlag » Wed Mar 30, 2005 8:55 am

I'd have though the logistical difficulties of having everybody awake would prevent it being abused. However, a possible way of implementing this without breaking anything would be to limit the range in which you can pass things to people who are "walking next to you".

So if you made a point of walking faster/slower so that you were next to the person you wanted to pass things to, you could do so without having to wait till the next town. It would solve the problem of not being able to give your starving travelling buddy some of your huge stash of carrots, but you still couldn't create a "bucket chain" to pass things along quickly, no matter how many people you had lined up along a road.
The Industriallist
Posts: 1862
Joined: Fri Aug 29, 2003 7:25 pm

Postby The Industriallist » Wed Mar 30, 2005 6:14 pm

Jetlag wrote:I'd have though the logistical difficulties of having everybody awake would prevent it being abused. However, a possible way of implementing this without breaking anything would be to limit the range in which you can pass things to people who are "walking next to you".

So if you made a point of walking faster/slower so that you were next to the person you wanted to pass things to, you could do so without having to wait till the next town. It would solve the problem of not being able to give your starving travelling buddy some of your huge stash of carrots, but you still couldn't create a "bucket chain" to pass things along quickly, no matter how many people you had lined up along a road.

I could be wrong, but I don't think you can maneuver that way effectively without playing almost every hour. So that would just give (another) huge advantage to those of us who spend way more time than we ought to on the game.
"If I can be a good crackhead, I can be a good Christian"



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