Giving objects to others while traveling
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Arseface
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Giving objects to others while traveling
I can't give objects to people while we are travelling. Is this normal, or should it be fixed?
- wichita
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- SekoETC
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julie2
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The Industriallist
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...at a guess? Because the near-instant communication trick of passing a message along a line of people down a road would be seriously broken for moving items from town to town, potentially in huge quantities and with only 1 hour needed.
Or just because it didn't seem reasonable that you could toss your gear around to anyone in earshot...
Or just because it didn't seem reasonable that you could toss your gear around to anyone in earshot...
"If I can be a good crackhead, I can be a good Christian"
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Jetlag
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I'd have though the logistical difficulties of having everybody awake would prevent it being abused. However, a possible way of implementing this without breaking anything would be to limit the range in which you can pass things to people who are "walking next to you".
So if you made a point of walking faster/slower so that you were next to the person you wanted to pass things to, you could do so without having to wait till the next town. It would solve the problem of not being able to give your starving travelling buddy some of your huge stash of carrots, but you still couldn't create a "bucket chain" to pass things along quickly, no matter how many people you had lined up along a road.
So if you made a point of walking faster/slower so that you were next to the person you wanted to pass things to, you could do so without having to wait till the next town. It would solve the problem of not being able to give your starving travelling buddy some of your huge stash of carrots, but you still couldn't create a "bucket chain" to pass things along quickly, no matter how many people you had lined up along a road.
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The Industriallist
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Jetlag wrote:I'd have though the logistical difficulties of having everybody awake would prevent it being abused. However, a possible way of implementing this without breaking anything would be to limit the range in which you can pass things to people who are "walking next to you".
So if you made a point of walking faster/slower so that you were next to the person you wanted to pass things to, you could do so without having to wait till the next town. It would solve the problem of not being able to give your starving travelling buddy some of your huge stash of carrots, but you still couldn't create a "bucket chain" to pass things along quickly, no matter how many people you had lined up along a road.
I could be wrong, but I don't think you can maneuver that way effectively without playing almost every hour. So that would just give (another) huge advantage to those of us who spend way more time than we ought to on the game.
"If I can be a good crackhead, I can be a good Christian"
-A subway preacher
-A subway preacher
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