need help initiating projects on lock removals of open locks on storages.
currently it is not a feature allowed by characters in game to remove an open lock from a storage, need help starting the projects so my characters can remove some locks without keys.
breaking open locks on storages
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- viktor
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Re: breaking open locks on storages
It's possible to start disaseembling lock when the storage is disassemblable and you click X. All storages should be able to be disassembled, but since it's not true, maybe the "lock" button when you don't have a key should show the lock breaking prompt?
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- viktor
- Posts: 938
- Joined: Sat Apr 03, 2004 8:36 pm
- Location: winnipeg, manitoba, canada
Re: breaking open locks on storages
the only options available are
point
empty
lock or unlock
when I click the 'lock or unlock' I just get told I don't have a key,
I can easily and have removed locked locks, it's the open locks that have no options besides staff help to get dealt with. trust me I've tried every possible angle on this (of which there are few) in game before asking for help.
point
empty
lock or unlock
when I click the 'lock or unlock' I just get told I don't have a key,
I can easily and have removed locked locks, it's the open locks that have no options besides staff help to get dealt with. trust me I've tried every possible angle on this (of which there are few) in game before asking for help.
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