5154-4.19: You tried to drag an unknown person, but this person is no longer within reach.
I was trying to drag a small pile of resources to a vehicle
the resources were in fact right there on the ground
the vehicle was in fact right there where I can see it and I have the key
I was not doing anything else
something is very very wrong, thought I had better report this immediately.
attempting to drag resources failing
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- viktor
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Re: attempting to drag resources failing
I came here to report the same issue. Happened with two characters. Was able to drag resources from inside to out but not from outside to in.
- the_antisocial_hermit
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Re: attempting to drag resources failing
I am having the same problem.
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- Game Mechanics Member
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Re: attempting to drag resources failing
There is something going on with it not recognizing objects when they're right there. I'm getting an error slaughtering an animal that it is not there when it clearly is. It was there when I started the project and it hasn't been moved.
- Wolfsong
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Re: attempting to drag resources failing
Naming using CHARDESC defaults to undefined object, too.
- Snowdrop
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Re: attempting to drag resources failing
I've just had that dragging error when tidying up the outside. ...But it only happened on small bones. I could move feathers fine
- SekoETC
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Re: attempting to drag resources failing
AdLab wrote:There is something going on with it not recognizing objects when they're right there. I'm getting an error slaughtering an animal that it is not there when it clearly is. It was there when I started the project and it hasn't been moved.
Also cannot slaughter an animal because it doesn't recognize it as present.
Not-so-sad panda
- Rebma
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Re: attempting to drag resources failing
I'm having the issue with raw resources (feathers and dung) but not constructed objects.
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
- Greek
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Re: attempting to drag resources failing
I think I've fixed it now.
There were two separate problems. The first one is swapped messages for unsuccessful dragging of objects and characters (they are separate entities in the game so have to be treated separately). The bug was there for years, but this error message was not seen by anybody, because it's kind of error that shouldn't happen except the situations something is really wrong.
I wasn't able to reproduce the problem on the test environment and I was curious what could it be, because there were no changes in dragging for a long time.
It was caused by overflow of a value in dragging table. Id of newest objects in the game has just passed the value of 16777215 and everything worked well, but the column in dragging table was set to MEDIUMINT (unsigned) so all values higher that allowed (2^24 - 1) were capped to 16777215. It means all the characters in the world were trying to drag the same object, which was too far away to continue dragging.
There was a similar problem with a special column in projects which can store different things in different circumstances (including object id). It means some of the projects started between yesterday and the moment I've fixed it are broken. Please cancel and start them again.
If these projects are very valuable for some reason then PM me or send a messages to ProgD using support form.
EDIT: The problem affected raws and not constructed objects, because raws are recreated as a new object every time they change their location.
There were two separate problems. The first one is swapped messages for unsuccessful dragging of objects and characters (they are separate entities in the game so have to be treated separately). The bug was there for years, but this error message was not seen by anybody, because it's kind of error that shouldn't happen except the situations something is really wrong.
I wasn't able to reproduce the problem on the test environment and I was curious what could it be, because there were no changes in dragging for a long time.
It was caused by overflow of a value in dragging table. Id of newest objects in the game has just passed the value of 16777215 and everything worked well, but the column in dragging table was set to MEDIUMINT (unsigned) so all values higher that allowed (2^24 - 1) were capped to 16777215. It means all the characters in the world were trying to drag the same object, which was too far away to continue dragging.
There was a similar problem with a special column in projects which can store different things in different circumstances (including object id). It means some of the projects started between yesterday and the moment I've fixed it are broken. Please cancel and start them again.
If these projects are very valuable for some reason then PM me or send a messages to ProgD using support form.
EDIT: The problem affected raws and not constructed objects, because raws are recreated as a new object every time they change their location.
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Re: attempting to drag resources failing
Thanks for the quick fix.
- viktor
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Re: attempting to drag resources failing
awesome fix, thanks!
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