Cantr slow?

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Bmot
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Cantr slow?

Postby Bmot » Sat Mar 09, 2013 6:54 pm

Game's been reeeaaally slow all of a sudden... :? Is it just me? Other sites seem to run alright.
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Henkie
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Re: Cantr slow?

Postby Henkie » Sat Mar 09, 2013 9:54 pm

In our timeframe Bmot, it's always between 18:00 - 20:00.
Always 130+ people online then.. Just strains the site I guess.
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Greek
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Re: Cantr slow?

Postby Greek » Sat Mar 09, 2013 10:33 pm

Were the lags related to game processing or data transfer? What was visible on the bottom of the page when the lagging page loaded? Little or much time used? Loading frozen before displaying anything or when part of page was already visible?
I suspect today lag could've something to do with connection, not processing. Sad I wasn't around when it happened.
I've made some fixes to translation engine for cantr pages and now everything works faster. There shouldn't be lags even for 140+ players.
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Greek
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Re: Cantr slow?

Postby Greek » Sun Mar 10, 2013 12:14 am

This time it is nice lag. :o It's probably animal script. I'll check it.
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Doug R.
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Re: Cantr slow?

Postby Doug R. » Sun Mar 10, 2013 6:49 pm

Day 3912 Time: 1:15:23
10.599 seconds taken, 58 queries executed (SQL took 10.560 seconds - 99.6%, Tags: 0.282).
21.596 seconds taken, 61 queries executed (SQL took 20.998 seconds - 97.2%, Tags: 0.399).

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Doug R.
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Re: Cantr slow?

Postby Doug R. » Sun Mar 10, 2013 7:02 pm

Day 3912 Time: 1:17:47
1.274 seconds taken, 1077 queries executed (SQL took 0.530 seconds - 41.6%, Tags: 0.308).
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Henkie
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Re: Cantr slow?

Postby Henkie » Sun Mar 10, 2013 7:15 pm

Greek wrote:Were the lags related to game processing or data transfer? What was visible on the bottom of the page when the lagging page loaded? Little or much time used? Loading frozen before displaying anything or when part of page was already visible?
I suspect today lag could've something to do with connection, not processing. Sad I wasn't around when it happened.
I've made some fixes to translation engine for cantr pages and now everything works faster. There shouldn't be lags even for 140+ players.



241 seconds two days ago, next time I'll post just like Doug has. I -think- it was data transfer because it happens more often when many players are online, and (in my experience) never when there are little players online.
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Doug R.
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Re: Cantr slow?

Postby Doug R. » Sun Mar 10, 2013 11:35 pm

And for the record the two-game-minute lag I posted here was when I was trying to load pages.
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Greek
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Re: Cantr slow?

Postby Greek » Sat Mar 16, 2013 5:38 pm

There was a bug which made travels code work extremely slow in some cases. Recent lags were done by me, because I wanted to make sure about cause of the problem :D

It should be fixed now.
‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’

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