Sorry if there is a bug thread, didn't found it. Or if it is repeated post.
I have seen twice this bug in Spanish Cantr: a character atacks another, the text says it lost 5% (for example) and when you look character view, it have 10% damage.
I'm sure the characters were totally healthy before the attack. Any feedback?.
Bug? X percent of damage become 2X percent.
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- Dertalai
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- SekoETC
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If there really was no previous injury you failed to notice and the change was bigger than 1 then it sounds like a bug. Usually cases like these are caused by misreading. The only way the said damage would differ from total damage is when there is fractional damage from an earlier attack that hasn't been fully healed and then the new attack causes more and the result is rounded up.
Also this should be in general support, not general discussion.
Also this should be in general support, not general discussion.
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- Dertalai
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Thanks for your response, SekoETC. I'll notify on general support too then.
I'm pretty sure (in the two cases) the characters were 0'0% damaged.
- One case the hit was 5% and the character suffered 11%. Note that it's due to a 5 plus fractional part and then doubled.
- In the other case, the hit was 15% and the character suffered 31% (fractional part too I suppose).
I'm pretty sure (in the two cases) the characters were 0'0% damaged.
- One case the hit was 5% and the character suffered 11%. Note that it's due to a 5 plus fractional part and then doubled.
- In the other case, the hit was 15% and the character suffered 31% (fractional part too I suppose).
- Chris Johnson
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Dertalai wrote:Hi all. Repeating the thread I posted on General Discussion: Sorry if this is a known problem or repeated post.
I have seen twice this bug playing in Spanish Cantr: a character atacks another, the text says it lost some percentage of health. But when you look character view, it has double percentage of the previous damage.
I'm pretty sure (in the two cases) the characters were 0'0% damaged.
- One case the hit was 5% and the character suffered 11%. Note that it's due to a 5 plus fractional part and then doubled.
- In the other case, the hit was 15% and the character suffered 31% (fractional part too I suppose).
Hope this will help.
You don't have to make a separate post about this - I've moved your original thread and deleted the duplicate
Can you send me details of the characters involved and I will look further into this ? Please either use the Contact form when logged in or send me a PM here on the forum
- Chris Johnson
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- Dertalai
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