From my experience (and from what I have chatted with another player about) it has been mostly successful.
A couple of the old towns have got a couple of more characters. This is very positive.
A couple of the semi-old colonies have got a few newspawns. This is also positive.
No newspawns (to my knowledge) in "wrong" language groups. Very positive.
One of the newer colonies among the fixed spawn points, have no elderly swedish characters left, so this spawnpoint have been negative. I think most characters are spreading out from there or sleeping though. Apparently there are two settlements with at least a couple of swedish characters in the vicinity.
During this time we have (to my knowledge) had one or two (the statistics page seems to fluctuate a little from day to day) new players in the Swedish language group, and with only five spawnpoints there have been occasions of sleepers or suicidal newspawns when spawning several chars in the same location, which - of course - is negative.
All in all I would say it has had desired effect, building up a few places that will have a higher chance of getting spawns in the future. If the bug with spawning in other language groups areas is sorted out I think we might be ready to move back to the dynamic spawn system "on schedule".
My only real concern are the two swedish characters still in Shai (or near to it) for quite some time more. But I guess we can handle a couple of newspawns in game there.
