Accessibility of interface

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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SekoETC
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Re: Accessibility of interface

Postby SekoETC » Fri Feb 10, 2012 6:38 pm

Looks like CSS is fucked up. I doubt it's intentional.

I just went to the people page while traveling in a vehicle and the gray font has no closing tag, causing the color to bleed over the rest of the page.

<FONT COLOR="#888888">, travelling from (place name) to (other place)
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SekoETC
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Re: Accessibility of interface

Postby SekoETC » Fri Feb 10, 2012 8:34 pm

Hitting Ctrl + F5 makes title bars display correctly. It was using a cached version.
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psychowico
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Re: Accessibility of interface

Postby psychowico » Fri Feb 10, 2012 8:47 pm

Yes, web browser like do it ;) This is the reason why we wrote often about Ctrl+F5 in game system messages.
"Please give us a simple answer, so that we don't have to think, because if we think, we might find answers that don't fit the way we want the world to be."

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Yang
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Re: Accessibility of interface

Postby Yang » Fri Feb 10, 2012 9:11 pm

Since updates i cant change my own names of visible ships. Many times pressed refresh, and still nothing. Its a feature or bug? Naming your own name for a ship was quite useful, at least you could recognize your own stolen ship.
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Re: Accessibility of interface

Postby the_antisocial_hermit » Fri Feb 10, 2012 10:35 pm

I've used Ctrl+F5 a lot. But I couldn't remember what it looked like; I just realized it looked different, and since updates were mentioned as happening today, I thought some tweaks had been made.
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psychowico
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Re: Accessibility of interface

Postby psychowico » Sat Feb 11, 2012 7:18 am

I don't think that thread with interface suggestion is the best place to give our feedback with game problems.
"Please give us a simple answer, so that we don't have to think, because if we think, we might find answers that don't fit the way we want the world to be."

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the_antisocial_hermit
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Re: Accessibility of interface

Postby the_antisocial_hermit » Sat Feb 11, 2012 7:25 am

Oops. I misread something and posted a reply that was not needed. Sorry!
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Greek
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Re: Accessibility of interface

Postby Greek » Sat Feb 11, 2012 10:54 am

My suggestion is to add possibility of note preview when editing them :)
‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’
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Snickie
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Re: Accessibility of interface

Postby Snickie » Sat Feb 11, 2012 1:52 pm

Yes please.
So much more convenient than:
[submit]
[view note]
"Arrrrrggh I don't like it!"
[Back to inventory]
[Edit note]
-typetypetypetypetype-
[submit]
[view note]
"Arrrrrggh I still don't like it!"
[Back to inventory]
[Edit note]
-typetypetypetypetype-
*etc etc etc*

I'd also like to see an "edit note" button added to the top of editable notes in your inventory and to noticeboards you have access to (I.e. unlocked, or you have the key to it) when you're viewing them.
Yang
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Re: Accessibility of interface

Postby Yang » Sat Feb 11, 2012 3:46 pm

Greek wrote:My suggestion is to add possibility of note preview when editing them :)

Good thing, when you are not using cant enchanced :mrgreen:
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Greek
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Re: Accessibility of interface

Postby Greek » Sun Feb 12, 2012 11:04 pm

Suggestion: on the project page full project list should we visible by default, with your own projects on the top.
It saves almost no transfer, because it takes MUCH less queries than in example objects page and we go there to see only our own projects very rarely.
‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’
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Addicted
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Re: Accessibility of interface

Postby Addicted » Mon Feb 13, 2012 1:05 am

And even if you go to see your own, you still can.
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EchoMan
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Re: Accessibility of interface

Postby EchoMan » Mon Feb 13, 2012 11:50 am

Sounds good to me. Maybe make some small difference so it becomes clearer which projects are your own though? Even if they are on top, it is not very obvious.
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Greek
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Re: Accessibility of interface

Postby Greek » Wed Feb 15, 2012 11:21 am

You see your own name as initiator, so I think it's not a big problem to diff them.

I made that and now always character's own projects are on the top and all projects are listed by default. Nothing more changed. Is it good?
Project on which we are working is not on the top, because if we want info about that we can click on the link in the char info.
‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’
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Greek
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Re: Accessibility of interface

Postby Greek » Thu Feb 16, 2012 10:00 pm

Ok, it wasn't fully intended but is live in Cantr.

Another suggestion another time: button "show only last day" for events to avoid loading thousands of older events. I suggested it somewhere some time ago. Or maybe textfield to select number of hours to be displayed. I don't know. Any interface-friendly suggestions?
‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’

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