Accessibility of interface
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- g1asswa1ker
- Posts: 1003
- Joined: Sat Jul 19, 2003 4:32 pm
- Location: Rome, NY
Re: Accessibility of interface
With new advent of being able to terminate projects would it be more practical to move the termination button to the further side of the project. Preventing accidental clicks. I using an android phone find I click the termination or the knock on door button accidently a lot...
Somehow you strayed and lost your way,
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
- in vitro...
- Posts: 1957
- Joined: Sun Feb 26, 2006 11:11 pm
- Location: Lake Bodom
Re: Accessibility of interface
help with project icon should look like + instead of p.
attack should look like a sword.
drag could use an icon similar to drag resources but with a smiley instead of 3 squares.
attack should look like a sword.
drag could use an icon similar to drag resources but with a smiley instead of 3 squares.
cantr się posypał
- the_antisocial_hermit
- Posts: 3695
- Joined: Thu Sep 23, 2004 4:04 pm
- Location: Hollow.
- Contact:
Re: Accessibility of interface
I think it'd look nicer if the links to do stuff to your account were on the right instead of the left and the name and such were back on the left (but that's just what feels natural to me). Maybe the Name, Username, Email and Status just need to be justified to the left. It's weird looking the way they're indented.
Also, something about the new format makes my longer character name go onto two lines with exaggerated spacing between, and it never used to be long enough to do that before.
It used to be:
and not:
I'm guessing some tables just need to have their width fixed? Since it's just the name and the location now, they could be wider to accommodate longer versions of each.
Also, something about the new format makes my longer character name go onto two lines with exaggerated spacing between, and it never used to be long enough to do that before.
It used to be:
Code: Select all
*Johanna Lafanna Malarky Location
and not:
Code: Select all
*Johanna Lafanna Some location
Malarky
I'm guessing some tables just need to have their width fixed? Since it's just the name and the location now, they could be wider to accommodate longer versions of each.
- Chroma Key
- Posts: 1667
- Joined: Sat Apr 24, 2010 11:40 pm
Re: Accessibility of interface
I think this is the right thread for it - feel free to move it if not. I would like materials in char inventories to be grouped together in the order they appear. For example, edibles should appear together, as should resources like iron and steel etc.
"695 grams of apple juice
288 grams of grape juice
160 grams of biodiesel
6 grams of hemp yarn
252 grams of cooked meat
1231 grams of cotton yarn
293 grams of blackberries
3006 grams of cotton
553 grams of bread
114 grams of grapes"
This is part of my char's inventory. It would be neat if the biodiesel etc was not listed in between. It just looks very untidy to me. Is it possible to do this?
"695 grams of apple juice
288 grams of grape juice
160 grams of biodiesel
6 grams of hemp yarn
252 grams of cooked meat
1231 grams of cotton yarn
293 grams of blackberries
3006 grams of cotton
553 grams of bread
114 grams of grapes"
This is part of my char's inventory. It would be neat if the biodiesel etc was not listed in between. It just looks very untidy to me. Is it possible to do this?
"She could make something sound stupid just by hearing it.”
"For a short moment there, you almost sounded human."
"For a short moment there, you almost sounded human."
- Doug R.
- Posts: 14857
- Joined: Wed Mar 23, 2005 6:56 pm
- Contact:
Re: Accessibility of interface
Maybe an option to sort how you'd like (type, alphabetical, default, etc)
Hamsters is nice. ~Kaylee, Firefly
- Chroma Key
- Posts: 1667
- Joined: Sat Apr 24, 2010 11:40 pm
Re: Accessibility of interface
Whilst on my phone, I just hate, hate, hate going back and forth different screens as it is extremely time consuming and my attention span is not the best around.
So, when adding materials to a project, is it possible for us to see how much of it we have in our inventory? It is great that with many projects we can just type in how much we want to make and see a clear calculation of the materials/time needed etc... Can we not have a little box that says you have X amount of Y in your inventory? Yes, I can go back and forth if I forget the amount, but I also have an issue with reading numbers (i.e. I will see it written down as 27 but read it as 72 etc, which gets even trickier the more decimals there are), which messes things up for me a lot of the time, and wouldn't it be just so neat anyway? Pretty please?
So, when adding materials to a project, is it possible for us to see how much of it we have in our inventory? It is great that with many projects we can just type in how much we want to make and see a clear calculation of the materials/time needed etc... Can we not have a little box that says you have X amount of Y in your inventory? Yes, I can go back and forth if I forget the amount, but I also have an issue with reading numbers (i.e. I will see it written down as 27 but read it as 72 etc, which gets even trickier the more decimals there are), which messes things up for me a lot of the time, and wouldn't it be just so neat anyway? Pretty please?
"She could make something sound stupid just by hearing it.”
"For a short moment there, you almost sounded human."
"For a short moment there, you almost sounded human."
- Greek
- Programming Dept. Member/Translator-Polish
- Posts: 4726
- Joined: Mon Feb 13, 2006 5:41 pm
- Location: Kraków, Poland
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Re: Accessibility of interface
Today we made small change on location/description page. Few things are moved, some reduced, some added, I hope you'll adjust to that new interface soon. It's needed to get some field to add new things regarding animals directly on the location page.
Not it's possible to see ships' names when staying not in coastal locations.
If something doesn't work then try ctrl+r first.
Not it's possible to see ships' names when staying not in coastal locations.
If something doesn't work then try ctrl+r first.
‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’
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