horseback riding

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Peter
Posts: 342
Joined: Sat Dec 11, 2004 8:19 am

horseback riding

Postby Peter » Sat May 21, 2005 9:41 pm

I'm one of those lazy guys not interested in what has been suggested before... but I was thinking horseback riding. Can we have that?
Not that good.
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Nick
Posts: 3606
Joined: Tue Jul 15, 2003 8:27 pm
Location: Halifax, Canada

Postby Nick » Sat May 21, 2005 10:02 pm

It's been suggested, and I think it should be implemented after the individualisation of animals.
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JoeF
Posts: 42
Joined: Fri Mar 04, 2005 3:26 pm

Postby JoeF » Tue May 24, 2005 12:07 pm

We could have the ability to make saddles, out af about 1200g leather... Then be able to start a project from saddle that attempts to mount a horse (same chances as breaking a lock, and only when they're present of course) then if successful, a vehicle is created - Horse & Saddle.

They shouldn't be lockable, so they'd be a thiefs first port of call... They'd be ace!!

Please?!
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Peanut
Posts: 1155
Joined: Mon Oct 18, 2004 3:01 pm

Postby Peanut » Tue May 24, 2005 12:12 pm

Well they should still be huntable then.

But you could make armour for your horse :P
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Razorlance
Posts: 496
Joined: Mon Sep 06, 2004 10:45 pm
Location: UK

Postby Razorlance » Tue May 24, 2005 3:02 pm

JoeF wrote:We could have the ability to make saddles, out af about 1200g leather... Then be able to start a project from saddle that attempts to mount a horse (same chances as breaking a lock, and only when they're present of course) then if successful, a vehicle is created - Horse & Saddle.

They shouldn't be lockable, so they'd be a thiefs first port of call... They'd be ace!!

Please?!


What about if the saddle was the lock, i.e. if you remove it someone else has to put a saddle back on to ride the horse, which would require a project, which would slow down their escape. You'd need a project to remove the saddle as well but probably of a shorter duration than to put it on.
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DylPickle
Posts: 1226
Joined: Sun Aug 15, 2004 6:01 pm
Location: Canada

Postby DylPickle » Fri May 27, 2005 4:15 am

The wild west of cantr. :D
Yeah, this would be a pretty fun addition. Maybe horse drawn carriages and wagons could be considered too.
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the_antisocial_hermit
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Joined: Thu Sep 23, 2004 4:04 pm
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Postby the_antisocial_hermit » Fri May 27, 2005 4:34 am

One addition I can hardly wait for!

1801-5: Your Saddled Horse refuses to go any further.

1801-3: You eat amount of food in your inventory.

1801-2: Your Saddled Horse is hungry and tired.

1800-6: crazy nutter says, "Go away!"

1800-5: You jump on Saddled Horse and take Umpity Path to Dueling Duo Lake.

1800-5: Project saddling horse is finished.

1800-4: You see crazy nutter jump on Horse Drawn Carriage 39 and take Umpity Path to Dueling Duo Lake.

1800-4: You say, "Hey! That crazy nutter stole my begonias!"


Except maybe the horse refusing to go the rest of the way cuz he's tired and hungry... but my imagination just ran away with me...
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