Better Spawning Method

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Yo_Yo
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Better Spawning Method

Postby Yo_Yo » Sat Mar 26, 2005 1:23 pm

Now I know its suppose to be completely randomized... but honestly. I have three people in the krif region and two people in the KDF region. Not to mention a couple all around Dory. I just want to know why it seems that the randon spawning seems to clump my characters togeather? It's just troublesome when I have to constantly worry about breaking the CR....
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SekoETC
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Postby SekoETC » Sat Mar 26, 2005 2:54 pm

LOL, I wish there was a chance to trade characters. I never get on that island anymore, instead always spawning in Reniov/Siom or Brunoi/Quillanoi region.
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nitefyre
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Re: Better Spawning Method

Postby nitefyre » Sat Mar 26, 2005 6:11 pm

Yo_Yo wrote:Now I know its suppose to be completely randomized... but honestly. I have three people in the krif region and two people in the KDF region. Not to mention a couple all around Dory. I just want to know why it seems that the randon spawning seems to clump my characters togeather? It's just troublesome when I have to constantly worry about breaking the CR....


That area always has the oppurtunity to depart it, whether by land to either the Krif side or the Seatown side of the ithsmus, or by lake to the Pak area, or by Sea.
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Spectrus_Wolfus
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Re: Better Spawning Method

Postby Spectrus_Wolfus » Sat Mar 26, 2005 11:19 pm

nitefyre wrote:That area always has the oppurtunity to depart it, whether by land to either the Krif side or the Seatown side of the ithsmus, or by lake to the Pak area, or by Sea.


that may be true but not all characters are going to be wonderer's and i feel it isn't good RP that as soon as they have enough fod to make it to the next town that newspawns are goig to just run away.anybody planning on travelling is going to want to be equiped for it and a handful of fod isn't be equiped
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Solfius
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Postby Solfius » Sat Mar 26, 2005 11:25 pm

I agree it is odd how a system based on population levels across islands could keep placing you in and around the same area, in fact I have experience the same thing (first two chars on this account spawned within a town of each other, and the fourth spawned a mere 30 days journey or so away)
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Nick
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Postby Nick » Sun Mar 27, 2005 5:47 am

According to last time I checked flyspray, there is a plan to implement a slight change so that new characters won't spawn in towns you have other characters in.
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Nixit
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Postby Nixit » Sun Mar 27, 2005 2:51 pm

Or in a one location vicinity?
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Yo_Yo
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Postby Yo_Yo » Mon Mar 28, 2005 1:00 am

Of course they could all travel far far away. But to do that, and do it well enough that I would want to continue to play that person is very very hard. I'm not speaking on the fact of lazyness... moreso on the fact that I'd be moving from areas where I could do well for myself to an area where I might ... not persay struggle. It's just hard to give myself a reason to move sometimes.

Plus I'd love for a chance to get someone back over in the Olip part of the world. Some of my best times from my first account came from the Red Knights.
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Spectrus_Wolfus
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Postby Spectrus_Wolfus » Mon Mar 28, 2005 9:09 am

i wanna get chars back into the aki jalihido sover area. it was just starting to get interesting there when my stupid computer screwed up and lost my account :cry:

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