Animal Hunting - "Can't Hunt Yet" icons...

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

Revanael
Posts: 1555
Joined: Mon Apr 05, 2004 7:15 pm

Animal Hunting - "Can't Hunt Yet" icons...

Postby Revanael » Thu Jul 22, 2004 8:24 pm

I checked the suggestions list, and I don't think this has been suggested before. If it has, sorry...


Animal hunting. It would take not much work (mostly copying other bits of code, is my guess...) to have, on the main animal list screen, a little note or picture appear beside each animal type if you cannot hunt that pack again yet. It may also save some server time... (I think - I don't know how it works exactly, but I can make a good guess.)

DId that make sense to anyone? What do you think?
User avatar
nitefyre
Posts: 3528
Joined: Sat Nov 22, 2003 3:29 am
Location: New York City
Contact:

Re: Animal Hunting - "Can't Hunt Yet" icons...

Postby nitefyre » Thu Jul 22, 2004 8:27 pm

Revanael wrote:I checked the suggestions list, and I don't think this has been suggested before. If it has, sorry...


Animal hunting. It would take not much work (mostly copying other bits of code, is my guess...) to have, on the main animal list screen, a little note or picture appear beside each animal type if you cannot hunt that pack again yet. It may also save some server time... (I think - I don't know how it works exactly, but I can make a good guess.)

DId that make sense to anyone? What do you think?


eh, I could do with a shading of the animal. Like gray and white.
Revanael
Posts: 1555
Joined: Mon Apr 05, 2004 7:15 pm

Postby Revanael » Thu Jul 22, 2004 8:29 pm

Yeah, that would also work well. And probably look better.
User avatar
nitefyre
Posts: 3528
Joined: Sat Nov 22, 2003 3:29 am
Location: New York City
Contact:

Postby nitefyre » Thu Jul 22, 2004 8:31 pm

Well its all about looks, right-oh?

Just for clarification, white for huntable, grey for unhuntable. Like inactivity and activity in the char's menu.
User avatar
Pirog
Posts: 2046
Joined: Wed Jul 23, 2003 8:36 am
Location: Gothenburg, Sweden

Postby Pirog » Thu Jul 22, 2004 9:51 pm

Great idea!
Eat the invisible food, Industrialist...it's delicious!
User avatar
Hadriel
Posts: 19
Joined: Fri May 14, 2004 6:25 pm
Location: Holland, Enschede

Postby Hadriel » Fri Jul 23, 2004 11:41 am

Well Rev, thats a very nice idea...
it`s the little things making it very biiig ;)
When I Go To Hell
I Hope I'll Burn Well
User avatar
Jur Schagen
Administrator Emeritus
Posts: 507
Joined: Wed Apr 21, 2004 11:25 pm
Location: Amsterdam, Netherlands

Postby Jur Schagen » Tue Jul 27, 2004 9:17 am

Would be nice for machines being already in use too...

And if we're going about suggesting small GUI things, how about:
- Automatic "quit project" when starting something else (entering building, leaving town, start something else, etc). All buttons active all the time when working;
- Go straight to "name character" page from events page somehow;
- "Use all materials and start working on it" on the project page;
- "Hunt all" to fire away at all species present;
- "Take copy of note" and "Pass copy of note" buttons;
- Leaving last reciever as default in combo-box when passing stuff;
- Showing projects people are working on in "people" page;

And I'm sure all of you have your own favs...
The Industriallist
Posts: 1862
Joined: Fri Aug 29, 2003 7:25 pm

Postby The Industriallist » Tue Jul 27, 2004 2:28 pm

....Defaulting to 100% damage when hitting, rather than 0% :?
"If I can be a good crackhead, I can be a good Christian"

-A subway preacher
Vikke
Posts: 20
Joined: Tue Dec 23, 2003 10:34 pm
Location: Sweden

Postby Vikke » Tue Jul 27, 2004 8:08 pm

The Industriallist wrote:....Defaulting to 100% damage when hitting, rather than 0% :?



And also place "bare fist" at the bottom, instead of the top. :)
User avatar
sammigurl61190
Posts: 1537
Joined: Wed Oct 08, 2003 10:33 pm
Location: Aurora, ON, Canada
Contact:

Postby sammigurl61190 » Sat Jul 31, 2004 7:04 pm

Definitely a great and original idea--I can think of three characters at least that would benefit from that. :D

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest