Don't show eating in Events
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- Sho
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Don't show eating in Events
I propose that the Events page not show eating as an action for the same reason that animal movement was hidden: it's something that most players don't care about. Finishing a supply of food, running out of food and starving would not be hidden. This change might be a small problem for players who want to find out how much of a certain food is eaten in a day, but they can still find that by keeping track of food stocks. All in all, this is a painless and helpful change, as all cosmetic changes should be.
- Solfius
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- Lone Wolf
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- nitefyre
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I agree eating should be kept for the reason's Solfius expressed. Its a reassurance for myself and a motive to check each char when it lights up to make sure they're sailing the right way n all. Otherwise some of my char's I'd be sure to forget to check. I kinda wish eating did occur the turn before (turn
the turn when the minutes reset (turn 1). SO you can waste your leftover minutes then or be prepared to check all your characters after the minutes reset.

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- Anthony Roberts
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I'm sitting on the fence here. I agree, it should be kept, a reassurance thing.
On the other hand, I wish it to be gone. It lights up your character, and that's wasted minutes checking each and every one to find out no one actually did anything and all that it was, was "Yummy! I ate some food! *Burp*"
On the other hand, I wish it to be gone. It lights up your character, and that's wasted minutes checking each and every one to find out no one actually did anything and all that it was, was "Yummy! I ate some food! *Burp*"
-- Anthony Roberts
- Spectrus_Wolfus
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- boomhaeur
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- Sparkle
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boomhaeur wrote:Eating
Someone talking directly to someone else (where you can;t see the convo)
Animals moving
etc.
wouldn't light up your player screen.
But everything else would...
Well actually it is good to see people whispering to someone else. It brings you to alot of conclusions. Someone could be plotting, flirting, or anything. So it's good to see whispering in my opinion.
a day without cantr, is a day spent in bed convulsing and suffering from withdrawl
- boomhaeur
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- Solfius
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- Anthony Roberts
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Perhaps different lighting effects, then?
Someone talking to you, an attack, someone talking aloud, etc - White like it is
Eating something, someone talking to someone else, the arrival or departure of a person or vehicle - Gray
Nothing happened - Dark Gray, like it is now.
Then those that wish to check their characters whenever anything happens can do so, and those that only want important events can do so. Comprimise.
Someone talking to you, an attack, someone talking aloud, etc - White like it is
Eating something, someone talking to someone else, the arrival or departure of a person or vehicle - Gray
Nothing happened - Dark Gray, like it is now.
Then those that wish to check their characters whenever anything happens can do so, and those that only want important events can do so. Comprimise.
-- Anthony Roberts
- boomhaeur
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- The Hunter
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Keep it the way it is. Why?
You'll have to check your character. In doing so, you might as well comment on something said earlier. Or decide to do something, planning things. So will every player in that location do. I think that if the eating highlighting was removed, already quiet locations will become ghost towns.
You'll have to check your character. In doing so, you might as well comment on something said earlier. Or decide to do something, planning things. So will every player in that location do. I think that if the eating highlighting was removed, already quiet locations will become ghost towns.
Life is fun. Play naked with Psycho-Pixie.
"Our enemies are resourceful and innovative".
"and so are we..."
They never stop thinking about new ways to harm our country and people"
"and neither do we"
~G.W Bush
"Our enemies are resourceful and innovative".
"and so are we..."
They never stop thinking about new ways to harm our country and people"
"and neither do we"
~G.W Bush
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