Remember Last Weapon

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Armulus Satchula
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Remember Last Weapon

Postby Armulus Satchula » Tue Aug 30, 2011 5:10 pm

With the introduction of weapons that can be used that don't hurt people badly (wasters, pillows, spoons) it might be nice the default weapon. I think in most cases, people attack with non-lethal weapons.

If you've never attacked anyone before, your default weapon would be the one with the least possible damage output. There is a drop down there so you can easily change it. The list should still be ordered the same way it is now.

If I attack with a weapon that weapon type will be the type of weapon i use in my next attacks. If you are a soldier practicing with a waster, a waster can be your default weapon. If you need to stop pirates, you attack once with a sabre and the next attack you go to do will have sabre as the default weapon. Now that all the pirates are dead, you attack a friendly soldier with a waster. All attacks from this point on have the waster as the default selected weapon.
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Doug R.
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Re: Remember Last Weapon

Postby Doug R. » Tue Aug 30, 2011 6:53 pm

Seems like it would do more harm that good, with people forgetting about their defaults. I don't think the current self-select mechanism is in any way irritating.
Hamsters is nice. ~Kaylee, Firefly
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RedQueen.exe
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Re: Remember Last Weapon

Postby RedQueen.exe » Wed Aug 31, 2011 5:41 pm

Yeah, I don't like the idea of defaults, but it would be nice if you could somehow seperate real from training weapons and put them both above crap like logs and peaveys, etc.
"What I really don't understand is what kind of recipe do you want because you talked about porn, phones and cooking and I became lost" - Vega
"Fate loves the fearless" - James Russell Lowell

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