I have a feeling this was suggested a long time ago, but I couldn't find anything in a search.
But I was thinking Tobacco would be cool to have, other than smoking it, it does have many other uses too. For one, Tobacco was used to cover flesh wounds.
Tobacco
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- Piscator
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Wellll if we can't add a new raw, would there be any way to make it so there is a project called "Rolling a cigar" or something like that, where you use hemp (or whatever the best smoke-able cantr material is) and create an object called "Cigar" (or even allow people to name them, similar to buildings or vehicles, if possible) which can be used once and provides certain effects. Like it could raise tiredness and reduce hunger, or reduce tiredness and raise damage, or whatever. Different substances could even do different things.
Maybe a little complicated, but I personally think it would be awesome to have cigars (or cigarettes, whatever) in game.
Maybe a little complicated, but I personally think it would be awesome to have cigars (or cigarettes, whatever) in game.
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Piscator wrote:Well, we have pipes. How about that?
Two questions about those...
One. Do they actually do anything? Like can you use them (or do they at least show up in your character description thing)?
Two. Should they really need metal carving knives to make? That aspect take out the simplicity of just collecting some hemp, rolling it, and smoking it.
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