Market stall - to buy and sell like we've always wanted to.
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- Dudel
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- Doug R.
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Cogliostro wrote:It's been a few months. Have the staff discussed the idea and implementation, and what conclusions did they come to in those discussions?
It went into the GAC and never came out. I could lead a recovery crew inside, but it might be too dangerous. Chances are, it died of starvation inside.
Hamsters is nice. ~Kaylee, Firefly
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- Joshuamonkey
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Our objection to automation is not a religious, uncomprehending hatred of it, but a very specific kind of objection: we don't want anything in the game which (like NPCs or other automations) isn't player-made and player-operated, because including such things would ruin the "purity" of Cantr as an intersting experiment in society-simulation powered by real people, not by pieces of AI code. This suggestion in no way impinges on that purity.
False. This isn't realistic. Handing things directly to people is. In my opinion this really would go against what Cantr's about.
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http://doryiskom.myminicity.com/
https://writealyze.com
"Don't be afraid to be different, but be as good as you can be." - President James E. Faust
I'm LDS, play the cello, and run.
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Joshuamonkey wrote:Yes, but trades are difficult without running the risk of someone running off.
I'll tell you what's realistic. If I pass someone an item for trade, and they run off, I should be able to grab them and get my item back.
But can I? No. It's unrealistic. I should be able to stop him.
So you're saying that if someone stole something from you in RL you'd absolutely be able to catch him? THAT, is unrealistic.
If you want to catch the guy that stole from you, chse him down with some friends and kill him... You can't expect to just be able to "get it back"...
If life were like that, you wouldn't need Visa!
- Dudel
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So you're saying that if someone stole something from you in RL you'd absolutely be able to catch him? THAT, is unrealistic.
If you want to catch the guy that stole from you, chse him down with some friends and kill him... You can't expect to just be able to "get it back"...
If life were like that, you wouldn't need Visa!
If you want to catch the guy that stole from you, chse him down with some friends and kill him... You can't expect to just be able to "get it back"...
If life were like that, you wouldn't need Visa!
Last edited by Snake_byte on Sat Jan 09, 2010 5:27 pm, edited 1 time in total.
- Dudel
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Snake_byte wrote:returner wrote:Yes, but trades are difficult without running the risk of someone running off.
I'll tell you what's realistic. If I pass someone an item for trade, and they run off, I should be able to grab them and get my item back.
But can I? No. It's unrealistic. I should be able to stop him.
So you're saying that if someone stole something from you in RL you'd absolutely be able to catch him? THAT, is unrealistic.
If you want to catch the guy that stole from you, chse him down with some friends and kill him... You can't expect to just be able to "get it back"...
If life were like that, you wouldn't need Visa!
Fixed! You made Joshuamonkey look like a total idiot, had to fix that.
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- Jos Elkink
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Doug R. wrote:Cogliostro wrote:It's been a few months. Have the staff discussed the idea and implementation, and what conclusions did they come to in those discussions?
It went into the GAC and never came out. I could lead a recovery crew inside, but it might be too dangerous. Chances are, it died of starvation inside.
I will look into it again and report back here.
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